fileFormatVersion: 2 guid: 1315bcd7509173f44bc6655b2673dd4d ModelImporter: serializedVersion: 22 fileIDToRecycleName: 100000: B_Head 100002: B_L_Calf 100004: B_L_Clavicle 100006: B_L_Finger0 100008: B_L_Finger01 100010: B_L_Finger02 100012: B_L_Finger1 100014: B_L_Finger11 100016: B_L_Finger12 100018: B_L_Finger2 100020: B_L_Finger21 100022: B_L_Finger22 100024: B_L_Finger3 100026: B_L_Finger31 100028: B_L_Finger32 100030: B_L_Finger4 100032: B_L_Finger41 100034: B_L_Finger42 100036: B_L_Foot 100038: B_L_Forearm 100040: B_L_Hand 100042: B_L_Thigh 100044: B_L_Toe0 100046: B_L_UpperArm 100048: B_Neck 100050: B_Pelvis 100052: B_R_Calf 100054: B_R_Clavicle 100056: B_R_Finger0 100058: B_R_Finger01 100060: B_R_Finger02 100062: B_R_Finger1 100064: B_R_Finger11 100066: B_R_Finger12 100068: B_R_Finger2 100070: B_R_Finger21 100072: B_R_Finger22 100074: B_R_Finger3 100076: B_R_Finger31 100078: B_R_Finger32 100080: B_R_Finger4 100082: B_R_Finger41 100084: B_R_Finger42 100086: B_R_Foot 100088: B_R_Forearm 100090: B_R_Hand 100092: B_R_Thigh 100094: B_R_Toe0 100096: B_R_UpperArm 100098: B_Spine 100100: B_Spine1 100102: B_Spine2 100104: Motion 100106: RPG-Character-Mesh 100108: //RootNode 100110: Exporter 400000: B_Head 400002: B_L_Calf 400004: B_L_Clavicle 400006: B_L_Finger0 400008: B_L_Finger01 400010: B_L_Finger02 400012: B_L_Finger1 400014: B_L_Finger11 400016: B_L_Finger12 400018: B_L_Finger2 400020: B_L_Finger21 400022: B_L_Finger22 400024: B_L_Finger3 400026: B_L_Finger31 400028: B_L_Finger32 400030: B_L_Finger4 400032: B_L_Finger41 400034: B_L_Finger42 400036: B_L_Foot 400038: B_L_Forearm 400040: B_L_Hand 400042: B_L_Thigh 400044: B_L_Toe0 400046: B_L_UpperArm 400048: B_Neck 400050: B_Pelvis 400052: B_R_Calf 400054: B_R_Clavicle 400056: B_R_Finger0 400058: B_R_Finger01 400060: B_R_Finger02 400062: B_R_Finger1 400064: B_R_Finger11 400066: B_R_Finger12 400068: B_R_Finger2 400070: B_R_Finger21 400072: B_R_Finger22 400074: B_R_Finger3 400076: B_R_Finger31 400078: B_R_Finger32 400080: B_R_Finger4 400082: B_R_Finger41 400084: B_R_Finger42 400086: B_R_Foot 400088: B_R_Forearm 400090: B_R_Hand 400092: B_R_Thigh 400094: B_R_Toe0 400096: B_R_UpperArm 400098: B_Spine 400100: B_Spine1 400102: B_Spine2 400104: Motion 400106: RPG-Character-Mesh 400108: //RootNode 400110: Exporter 4300000: RPG-Character-Mesh 7400000: Unarmed-Attack-L3 9500000: //RootNode 13700000: RPG-Character-Mesh 2186277476908879412: ImportLogs externalObjects: {} materials: importMaterials: 0 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'B_Spine' has translation animation that will be discarded.\n\t'B_Spine1' has translation animation that will be discarded.\n\t'B_Spine2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n" animationRetargetingWarnings: "\nRetargeting quality report for clip 'Take 001':\n\tLeftUpperArm average position error 25.8 mm and maximum position error 34.2 mm at time 0: 4 (16.7%) Frame 4\n\tLeftLowerArm average position error 17.0 mm and maximum position error 21.2 mm at time 0: 8 (33.3%) Frame 8\n\tLeftHand average position error 14.5 mm and maximum position error 22.7 mm at time 0: 7 (29.2%) Frame 7\n\tRightUpperArm average position error 19.5 mm and maximum position error 44.1 mm at time 0: 8 (33.3%) Frame 8\n\tRightLowerArm average position error 14.9 mm and maximum position error 41.8 mm at time 0: 6 (25.0%) Frame 6\n\tRightHand average position error 14.6 mm and maximum position error 43.0 mm at time 0: 7 (29.2%) Frame 7\n\tHead average position error 62.2 mm and maximum position error 107.5 mm at time 0: 8 (33.3%) Frame 8\n" animationDoRetargetingWarnings: 1 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Unarmed-Attack-L3 takeName: Take 001 firstFrame: 0 lastFrame: 24 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 1 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: - time: 0.4590719 functionName: Hit data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: Exporter weight: 0 - path: Motion weight: 1 - path: Motion/B_Pelvis weight: 1 - path: Motion/B_Pelvis/B_L_Thigh weight: 1 - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf weight: 1 - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot weight: 1 - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 weight: 1 - path: Motion/B_Pelvis/B_R_Thigh weight: 1 - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf weight: 1 - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot weight: 1 - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 weight: 1 - path: Motion/B_Pelvis/B_Spine weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_Neck weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_Neck/B_Head weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 weight: 1 - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 2 tangentImportMode: 2 normalCalculationMode: 0 importAnimation: 1 copyAvatar: 1 humanDescription: serializedVersion: 2 human: - boneName: B_Pelvis humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Thigh humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Thigh humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Calf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Calf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Foot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Foot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_Spine humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_Spine1 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_Neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Clavicle humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Clavicle humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_UpperArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_UpperArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Forearm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Forearm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Hand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Hand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Toe0 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Toe0 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger0 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger01 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger02 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger11 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger12 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger2 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger21 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger22 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger3 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger31 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger32 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger4 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger41 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_L_Finger42 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Finger0 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Finger01 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Finger02 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Finger1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Finger11 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: B_R_Finger12 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - 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