#ifndef TOUCH_H_INCLUDED #define TOUCH_H_INCLUDED #include "global.h" #include "menu/menuDraw.h" void initTouch(); bool isTouchMode(); bool shouldDrawCursor(); void noteMouseInput(); void handleFingerEvent(SDL_Event* event, bool* isLMBDown, bool* prematureClick); bool isTouchSlowMo(); void applyTouchKeys(); void drawTouchControls(); void syncSoftKeyboard(states state); #endif // TOUCH_H_INCLUDED