Make work with astra
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1 changed files with 6338 additions and 4613 deletions
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RELEASE NOTES
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**Version**: 1.3.0f1
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**Version**: 1.3.0b3
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FIXES
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* ConvertToPrefab: fix Mesh Collider not pointing to exported mesh after converting
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* FbxExporter: fix so "Compatible Naming" doesn't modify scene on export
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**Version**: 1.3.0b2
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NEW FEATURES
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* Unity3dsMaxIntegration: Allow multi file import
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* Unity3dsMaxIntegration: Allow multi file export by scene selection
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**Version**: 1.3.0b1
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NEW FEATURES
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* FbxExporter: Export animation clips from Timeline
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* FbxExportSettings: Added new UI to set export settings
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* FbxExportSettings: Added option to transfer transform animation on export
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* FbxExporterSettings: Added option to export model only
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* FbxExporterSettings: Added option to export animation only
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* FbxExporterSettings: Added option not to export animation on skinned meshes
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* FbxExportSettings: Added option to export meshes without renderers
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* FbxExportSettings: Added LOD export option
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* UnityMayaIntegration: Allow multi file import
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* UnityMayaIntegration: Allow multi file export by scene selection
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* FbxPrefabAutoUpdater: new UI to help manage name changes
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FIXES
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* FbxExporter: link materials to objects connected to mesh instances
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* FbxExporter: export meshes in model prefab instances as mesh instances in fbx
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* ConvertToPrefab: Don't re-export fbx model instances
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* FbxExportSettings: fix console error on Mac when clicking "Install Unity Integration"
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* FbxExporter: fix so animating spot angle in Unity animates cone angle in Maya (not penumbra)
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* FbxExporter: export correct rotation order (xyz) for euler rotation animations (previously would export as zxy)
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**Version**: 1.3.0a1
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NEW FEATURES
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* FbxExporter: Added support for exporting Blendshapes
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* FbxExporter: Added support for exporting SkinnedMeshes with legacy and generic animation
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* FbxExporter: Added support for exporting Lights with animatable properties (Intensity, Spot Angle, Color)
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* FbxExporter: Added support for exporting Cameras with animatable properties (Field of View)
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* FbxExporter: added ability to export animation on transforms
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FIXES
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* fix Universal Windows Platform build errors
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Error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
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**Version**: 1.2.0b1
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NEW FEATURES
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* Added Maya LT one button import/export
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* Added Camera export support
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**Version**: 1.1.0b1
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NEW FEATURES
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* Added 3ds Max one button import/export
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FIXES
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* Fix so Object references aren't lost when using Convert to Linked Prefab Instance
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* Fix Maya Integration dropdown not appearing in the Export Settings
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**Version**: 1.0.0b1
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NEW FEATURES
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* Ability to export fbx files from Unity
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* Convert to linked prefab to create a prefab that auto-updates with the linked fbx
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* Maya one button import/export
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