Updated 2026-11-03 14:49:50 +00:00
A Rust and TypeScript library for merging conflicting text edits without manual intervention.
collaborative-editing
crdt
diff3
operational-transformation
ot
rust
sync
synchronization
text
text-editor
typescript
wasm
Updated 2026-11-03 14:47:41 +00:00
A 2-dimensional multiplayer game with ray tracing.
Updated 2026-11-03 14:41:22 +00:00
A WebGPU slime mould simulation. Control millions of agents with your paintbrush and watch them bring your drawing to life.
Updated 2026-11-03 08:32:21 +00:00
Full-stack UX experiment for tracking goals as towers that grow with every finished task.
Updated 2026-11-03 02:22:52 +00:00
Some simple demos to showcase the possibilities of the SDF-2D library.
Updated 2026-11-01 13:17:26 +00:00
Vibe coded floorboard and skirting layout
Updated 2026-10-31 12:25:43 +00:00
A graphics library to enable the real-time rendering of 2D signed distance fields on the web.
Updated 2026-10-31 06:17:42 +00:00
Updated 2026-10-30 23:58:58 +00:00
My programming 101 homework from a couple of years ago.
Updated 2026-10-30 17:50:56 +00:00
Combining Immich, Home Assistant, an e-ink screen, and an overpowered Raspberry Pi for truly personal tech.
Updated 2026-10-30 17:47:46 +00:00
Updated 2026-10-30 17:45:25 +00:00
Create a snapshot of a BTRFS volume from a Docker container and robustly back it up to multiple BorgBackup repositories on a schedule.
Updated 2026-10-30 17:44:09 +00:00
A small game I used as the handout for SchDesign's JS/Canvas workshop at BME. It's trivial, but I still find it enjoyable.
Updated 2026-10-30 17:44:04 +00:00
Old Unity simulation with self-driving cars and remote-controlled traffic lights
Updated 2026-09-19 11:38:22 +01:00
Updated 2026-06-06 20:39:04 +01:00
Canonical shell-only composite actions shared across repos
Updated 2026-06-06 14:50:22 +01:00