502 lines
17 KiB
Text
502 lines
17 KiB
Text
fileFormatVersion: 2
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guid: af2453d50b96fc949891d7b278aaf733
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ModelImporter:
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serializedVersion: 22
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fileIDToRecycleName:
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100000: B_L_Hand
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100002: B_L_Forearm
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100004: B_L_UpperArm
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100006: B_Spine1
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100008: B_R_Foot
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100010: B_Prop1
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100012: PositionLocator
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100014: Mesh_Soldier_A
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100016: //RootNode
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100018: B_R_Hand
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100020: B_R_Forearm
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100022: B_R_UpperArm
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100024: B_Head
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100026: B_L_Thigh
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100028: B_L_Calf
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100030: B_L_Finger1
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100032: B_L_Foot
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100034: B_R_Calf
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100036: B_Spine
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100038: B_Pelvis
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100040: B_L_Finger11
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100042: B_L_Finger01
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100044: B_L_Finger0
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100046: B_R_Finger0
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100048: B_R_Finger1
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100050: B_R_Finger01
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100052: B_R_Finger11
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100054: B_R_Thigh
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100056: AK47
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100058: B_L_Clavicle
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100060: B_L_Toe
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100062: B_Neck
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100064: B_R_Clavicle
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100066: B_R_Toe
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100068: Bip01
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100070: Bip01 Footsteps
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100072: Bip01 Head
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100074: Bip01 HeadNub
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100076: Bip01 L Calf
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100078: Bip01 L Clavicle
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100080: Bip01 L Finger0
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100082: Bip01 L Finger01
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100084: Bip01 L Finger0Nub
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100086: Bip01 L Finger1
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100094: Bip01 L Forearm
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100096: Bip01 L Hand
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100098: Bip01 L Thigh
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100102: Bip01 L Toe0Nub
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100106: Bip01 Neck
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100108: Bip01 Pelvis
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100110: Bip01 Prop1
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100112: Bip01 R Calf
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100142: Bip01 Spine
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100144: Bip01 Spine1
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100146: Chaingun
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100148: MissileLauncher
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100150: Soldier_Mesh
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100152: USP
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100158: B_L_Finger2
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100160: B_L_Finger21
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100162: B_L_Finger22
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100164: B_L_Finger3
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100166: B_L_Finger31
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100168: B_L_Finger32
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100170: B_L_Finger4
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100172: B_L_Finger41
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100208: Exporter
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400094: Bip01 L Forearm
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400102: Bip01 L Toe0Nub
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400130: Bip01 R Forearm
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400134: Bip01 R Thigh
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400136: Bip01 R Toe0
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400142: Bip01 Spine
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400144: Bip01 Spine1
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400146: Chaingun
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400148: MissileLauncher
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400150: Soldier_Mesh
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400152: USP
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400156: B_L_Finger12
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400158: B_L_Finger2
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400176: B_L_Toe0
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400182: B_R_Finger2
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400208: Exporter
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animationImportErrors: ''
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animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote:\
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\ Activate translation DOF on avatar to improve retargeting quality.\n\t'B_Spine2' is inbetween humanoid transforms\
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\ and has rotation animation that will be discarded.\n"
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\ error 5.7 mm at time 0: 0 (0.0%) Frame 0\n\tRightLowerArm average position error 8.3 mm and maximum position error\
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\ 9.6 mm at time 0:18 (75.0%) Frame 18\n\tRightHand average position error 5.2 mm and maximum position error 5.4 mm\
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\ at time 0:24 (100.0%) Frame 24\n\tHead average position error 22.2 mm and maximum position error 23.3 mm at time 0:\
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