Add KD stats and joystick deadzone
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c74b2f14a0
commit
1cd8f5fbe6
1 changed files with 123 additions and 44 deletions
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@ -37,6 +37,9 @@ export class Player extends CommandReceiver {
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private aspectRatio: number = 16 / 9;
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private isActive = true;
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private sumKills = 0;
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private sumDeaths = 0;
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private objectsPreviouslyInViewArea: Array<GameObject> = [];
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private pingTime?: number;
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@ -64,17 +67,20 @@ export class Player extends CommandReceiver {
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};
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private findEmptyPositionForPlayer(): vec2 {
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let possibleCenter = this.players.find((p) => p.team === this.team)?.center;
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let possibleCenter = this.players.find(
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(p) => p.character?.isAlive && p.team === this.team,
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)?.center;
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if (!possibleCenter) {
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possibleCenter = vec2.create();
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}
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let rotation = Math.atan2(possibleCenter.y, possibleCenter.x);
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let radius = vec2.length(possibleCenter);
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let rotation = 0;
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let radius = 0;
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for (;;) {
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const playerPosition = vec2.fromValues(
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radius * Math.cos(rotation),
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radius * Math.sin(rotation),
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radius * Math.cos(rotation) + possibleCenter.x,
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radius * Math.sin(rotation) + possibleCenter.y,
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);
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const playerBoundingCircle = new Circle(
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@ -121,6 +127,8 @@ export class Player extends CommandReceiver {
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private createCharacter() {
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this.character = new PlayerCharacterPhysical(
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this.playerInfo.name.slice(0, 20),
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this.sumKills,
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this.sumDeaths,
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this.colorIndex,
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this.team,
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this.objects,
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@ -143,6 +151,9 @@ export class Player extends CommandReceiver {
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this.center = this.character?.center;
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if (!this.character.isAlive) {
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this.sumDeaths++;
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this.sumKills = this.character.killCount;
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this.socket.emit(
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TransportEvents.ServerToPlayer,
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serialize(new PlayerDiedCommand(settings.playerDiedTimeout)),
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