Add parallel shader compiling

This commit is contained in:
schmelczerandras 2020-09-10 11:32:05 +02:00
commit 39a6ee9a20

View file

@ -0,0 +1,7 @@
export const checkShader = (gl: WebGL2RenderingContext, shader: WebGLShader) => {
const success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
if (!success) {
throw new Error(gl.getShaderInfoLog(shader));
}
};