Add linting

This commit is contained in:
schmelczerandras 2020-08-18 16:52:11 +02:00
commit 40a660b7cb

View file

@ -1,4 +1,4 @@
import { vec2, mat2d } from 'gl-matrix';
import { mat2d, vec2 } from 'gl-matrix';
import { InfoText } from '../../objects/types/info-text';
import { IDrawable } from '../drawables/i-drawable';
import { IDrawableDescriptor } from '../drawables/i-drawable-descriptor';
@ -8,6 +8,7 @@ import { settings } from '../settings';
export class RenderingPass {
private drawables: Array<IDrawable> = [];
private program: UniformArrayAutoScalingProgram;
constructor(
@ -83,17 +84,13 @@ export class RenderingPass {
}
InfoText.modifyRecord(
'nearby ' + this.drawableDescriptors[0].countMacroName,
`nearby ${this.drawableDescriptors[0].countMacroName}`,
this.drawables.length.toFixed(2)
);
InfoText.modifyRecord(
'drawn ' + this.drawableDescriptors[0].countMacroName,
(
sumLineCount /
settings.tileMultiplier /
settings.tileMultiplier
).toFixed(2)
`drawn ${this.drawableDescriptors[0].countMacroName}`,
(sumLineCount / settings.tileMultiplier / settings.tileMultiplier).toFixed(2)
);
this.drawables = [];