Improve physics

This commit is contained in:
schmelczerandras 2020-10-03 17:57:16 +02:00
commit 4ad60813c9
33 changed files with 458 additions and 383 deletions

View file

@ -1,25 +0,0 @@
**/.classpath
**/.dockerignore
**/.env
**/.git
**/.gitignore
**/.project
**/.settings
**/.toolstarget
**/.vs
**/.vscode
**/*.*proj.user
**/*.dbmdl
**/*.jfm
**/azds.yaml
**/bin
**/charts
**/docker-compose*
**/Dockerfile*
**/node_modules
**/npm-debug.log
**/obj
**/secrets.dev.yaml
**/values.dev.yaml
LICENSE
README.md

View file

@ -1,4 +0,0 @@
bin
obj
.vs
*.user

View file

@ -1,14 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
<DockerfileContext>.</DockerfileContext>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.10.9" />
</ItemGroup>
</Project>

View file

@ -1,25 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30309.148
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConfigurationServer", "ConfigurationServer.csproj", "{CD78C1FA-1A88-4299-961B-2B5424DBEEDF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CD78C1FA-1A88-4299-961B-2B5424DBEEDF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CD78C1FA-1A88-4299-961B-2B5424DBEEDF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CD78C1FA-1A88-4299-961B-2B5424DBEEDF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CD78C1FA-1A88-4299-961B-2B5424DBEEDF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5CE906F0-BAD5-4BD3-B3D7-1D26E4D6385C}
EndGlobalSection
EndGlobal

View file

@ -1,39 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
namespace ConfigurationServer.Controllers
{
[ApiController]
[Route("[controller]")]
public class WeatherForecastController : ControllerBase
{
private static readonly string[] Summaries = new[]
{
"Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching"
};
private readonly ILogger<WeatherForecastController> _logger;
public WeatherForecastController(ILogger<WeatherForecastController> logger)
{
_logger = logger;
}
[HttpGet]
public IEnumerable<WeatherForecast> Get()
{
var rng = new Random();
return Enumerable.Range(1, 5).Select(index => new WeatherForecast
{
Date = DateTime.Now.AddDays(index),
TemperatureC = rng.Next(-20, 55),
Summary = Summaries[rng.Next(Summaries.Length)]
})
.ToArray();
}
}
}

View file

@ -1,21 +0,0 @@
#See https://aka.ms/containerfastmode to understand how Visual Studio uses this Dockerfile to build your images for faster debugging.
FROM mcr.microsoft.com/dotnet/core/aspnet:3.1-buster-slim AS base
WORKDIR /app
EXPOSE 80
FROM mcr.microsoft.com/dotnet/core/sdk:3.1-buster AS build
WORKDIR /src
COPY ["ConfigurationServer.csproj", ""]
RUN dotnet restore "./ConfigurationServer.csproj"
COPY . .
WORKDIR "/src/."
RUN dotnet build "ConfigurationServer.csproj" -c Release -o /app/build
FROM build AS publish
RUN dotnet publish "ConfigurationServer.csproj" -c Release -o /app/publish
FROM base AS final
WORKDIR /app
COPY --from=publish /app/publish .
ENTRYPOINT ["dotnet", "ConfigurationServer.dll"]

View file

@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace ConfigurationServer
{
public class Program
{
public static void Main(string[] args)
{
CreateHostBuilder(args).Build().Run();
}
public static IHostBuilder CreateHostBuilder(string[] args) =>
Host.CreateDefaultBuilder(args)
.ConfigureWebHostDefaults(webBuilder =>
{
webBuilder.UseStartup<Startup>();
});
}
}

View file

@ -1,36 +0,0 @@
{
"iisSettings": {
"windowsAuthentication": false,
"anonymousAuthentication": true,
"iisExpress": {
"applicationUrl": "http://localhost:63198",
"sslPort": 0
}
},
"$schema": "http://json.schemastore.org/launchsettings.json",
"profiles": {
"IIS Express": {
"commandName": "IISExpress",
"launchBrowser": true,
"launchUrl": "weatherforecast",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
},
"ConfigurationServer": {
"commandName": "Project",
"launchBrowser": true,
"launchUrl": "weatherforecast",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"applicationUrl": "http://localhost:5000"
},
"Docker": {
"commandName": "Docker",
"launchBrowser": true,
"launchUrl": "{Scheme}://{ServiceHost}:{ServicePort}/weatherforecast",
"publishAllPorts": true
}
}
}

View file

@ -1,48 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace ConfigurationServer
{
public class Startup
{
public Startup(IConfiguration configuration)
{
Configuration = configuration;
}
public IConfiguration Configuration { get; }
// This method gets called by the runtime. Use this method to add services to the container.
public void ConfigureServices(IServiceCollection services)
{
services.AddControllers();
}
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
public void Configure(IApplicationBuilder app, IWebHostEnvironment env)
{
if (env.IsDevelopment())
{
app.UseDeveloperExceptionPage();
}
app.UseRouting();
app.UseAuthorization();
app.UseEndpoints(endpoints =>
{
endpoints.MapControllers();
});
}
}
}

View file

@ -1,15 +0,0 @@
using System;
namespace ConfigurationServer
{
public class WeatherForecast
{
public DateTime Date { get; set; }
public int TemperatureC { get; set; }
public int TemperatureF => 32 + (int)(TemperatureC / 0.5556);
public string Summary { get; set; }
}
}

View file

@ -1,9 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft": "Warning",
"Microsoft.Hosting.Lifetime": "Information"
}
}
}

View file

@ -1,10 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft": "Warning",
"Microsoft.Hosting.Lifetime": "Information"
}
},
"AllowedHosts": "*"
}

View file

@ -1,5 +1,5 @@
{ {
"projects": { "projects": {
"default": "decla-red" "default": "decla-red
} }
} }

View file

@ -60,5 +60,8 @@
"webpack": "^4.43.0", "webpack": "^4.43.0",
"webpack-cli": "^3.3.11", "webpack-cli": "^3.3.11",
"webpack-dev-server": "^3.10.3" "webpack-dev-server": "^3.10.3"
},
"dependencies": {
"firebase": "^7.22.0"
} }
} }

View file

@ -12,7 +12,7 @@
<link rel="shortcut icon" href="/favicon.ico" type="image/x-icon" /> <link rel="shortcut icon" href="/favicon.ico" type="image/x-icon" />
<link rel="icon" href="/favicon.ico" type="image/x-icon" /> <link rel="icon" href="/favicon.ico" type="image/x-icon" />
<title>Decla.red</title> <title>decla.red</title>
</head> </head>
<body> <body>
<noscript>Javascript is required for this website.</noscript> <noscript>Javascript is required for this website.</noscript>

View file

@ -1,4 +1,5 @@
import { glMatrix } from 'gl-matrix'; import { glMatrix } from 'gl-matrix';
import { Configuration } from './scripts/config/configuration';
import { Game } from './scripts/game'; import { Game } from './scripts/game';
import { Random } from './scripts/helper/random'; import { Random } from './scripts/helper/random';
import './styles/main.scss'; import './styles/main.scss';
@ -6,6 +7,8 @@ import './styles/main.scss';
glMatrix.setMatrixArrayType(Array); glMatrix.setMatrixArrayType(Array);
const main = async () => { const main = async () => {
await Configuration.initialize();
try { try {
Random.seed = 42; Random.seed = 42;
await new Game().start(); await new Game().start();

View file

@ -0,0 +1,30 @@
import * as firebase from 'firebase/app';
import 'firebase/firebase-remote-config';
export class Configuration {
public static async initialize(): Promise<void> {
const firebaseConfig = {
apiKey: 'AIzaSyBG85dp-AhaCW-qi_6mu77wDPSipzipIF4',
authDomain: 'decla-red.firebaseapp.com',
projectId: 'decla-red',
appId: '1:635208271441:web:c910843ae7e0549dadda70',
};
firebase.initializeApp(firebaseConfig);
const remoteConfig = firebase.remoteConfig();
remoteConfig.defaultConfig = {
online_servers: 'hi',
};
remoteConfig.settings = {
minimumFetchIntervalMillis: 3600 * 1000,
fetchTimeoutMillis: 15 * 1000,
} as any;
await remoteConfig.ensureInitialized();
await remoteConfig.fetchAndActivate();
console.log(remoteConfig.getValue('online_servers'));
}
}

View file

@ -1,10 +1,16 @@
import { vec2 } from 'gl-matrix'; import { vec2 } from 'gl-matrix';
import { CircleLight, compile, Flashlight, InvertedTunnel, Renderer } from 'sdf-2d'; import {
Circle,
CircleLight,
compile,
Flashlight,
InvertedTunnel,
Renderer,
} from 'sdf-2d';
import { CommandBroadcaster } from './commands/command-broadcaster'; import { CommandBroadcaster } from './commands/command-broadcaster';
import { MoveToCommand } from './commands/move-to'; import { MoveToCommand } from './commands/move-to';
import { RenderCommand } from './commands/render'; import { RenderCommand } from './commands/render';
import { StepCommand } from './commands/step'; import { StepCommand } from './commands/step';
import { TeleportToCommand } from './commands/teleport-to';
import { DeltaTimeCalculator } from './helper/delta-time-calculator'; import { DeltaTimeCalculator } from './helper/delta-time-calculator';
import { prettyPrint } from './helper/pretty-print'; import { prettyPrint } from './helper/pretty-print';
import { rgb } from './helper/rgb'; import { rgb } from './helper/rgb';
@ -12,6 +18,7 @@ import { IGame } from './i-game';
import { KeyboardListener } from './input/keyboard-listener'; import { KeyboardListener } from './input/keyboard-listener';
import { MouseListener } from './input/mouse-listener'; import { MouseListener } from './input/mouse-listener';
import { TouchListener } from './input/touch-listener'; import { TouchListener } from './input/touch-listener';
import { GameObject } from './objects/game-object';
import { Objects } from './objects/objects'; import { Objects } from './objects/objects';
import { Camera } from './objects/types/camera'; import { Camera } from './objects/types/camera';
import { Character } from './objects/types/character'; import { Character } from './objects/types/character';
@ -49,17 +56,21 @@ export class Game implements IGame {
...InvertedTunnel.descriptor, ...InvertedTunnel.descriptor,
shaderCombinationSteps: [0, 2, 4, 8, 16], shaderCombinationSteps: [0, 2, 4, 8, 16],
}, },
{
...Flashlight.descriptor,
shaderCombinationSteps: [0, 1],
},
{ {
...BlobShape.descriptor, ...BlobShape.descriptor,
shaderCombinationSteps: [0, 1], shaderCombinationSteps: [0, 1],
}, },
{
...Circle.descriptor,
shaderCombinationSteps: [0, 2, 4, 8, 16],
},
{ {
...CircleLight.descriptor, ...CircleLight.descriptor,
shaderCombinationSteps: [0, 1, 2, 4, 8, 16], shaderCombinationSteps: [0, 1, 2, 4, 8],
},
{
...Flashlight.descriptor,
shaderCombinationSteps: [0, 1],
}, },
], ],
{ {
@ -68,8 +79,6 @@ export class Game implements IGame {
enableStopwatch: true, enableStopwatch: true,
} }
); );
this.initializeScene();
this.physics.start();
} }
public async start(): Promise<void> { public async start(): Promise<void> {
@ -89,6 +98,8 @@ export class Game implements IGame {
enableHighDpiRendering: false, enableHighDpiRendering: false,
lightCutoffDistance: settings.lightCutoffDistance, lightCutoffDistance: settings.lightCutoffDistance,
}); });
this.initializeScene();
this.physics.start();
requestAnimationFrame(this.gameLoop.bind(this)); requestAnimationFrame(this.gameLoop.bind(this));
} }
@ -100,6 +111,10 @@ export class Game implements IGame {
return this.physics.findIntersecting(box); return this.physics.findIntersecting(box);
} }
public displayToWorldCoordinates(p: vec2): vec2 {
return this.renderer.displayToWorldCoordinates(p);
}
private initializeScene() { private initializeScene() {
createDungeon(this.objects, this.physics); createDungeon(this.objects, this.physics);
createDungeon(this.objects, this.physics); createDungeon(this.objects, this.physics);
@ -109,9 +124,6 @@ export class Game implements IGame {
this.character = new Character(this.physics, this); this.character = new Character(this.physics, this);
this.objects.addObject(this.character); this.objects.addObject(this.character);
this.objects.addObject(this.camera); this.objects.addObject(this.camera);
let pos: any = localStorage.getItem('characterPosition');
pos = pos ? JSON.parse(pos) : vec2.fromValues(0, 0);
this.character.sendCommand(new TeleportToCommand(pos));
} }
private deltaTimeCalculator = new DeltaTimeCalculator(); private deltaTimeCalculator = new DeltaTimeCalculator();
@ -134,7 +146,14 @@ export class Game implements IGame {
this.renderer.renderDrawables(); this.renderer.renderDrawables();
this.overlay.innerText = prettyPrint(this.renderer.insights); this.overlay.innerText = prettyPrint(this.renderer.insights);
localStorage.setItem('characterPosition', JSON.stringify(this.character.position));
requestAnimationFrame(this.gameLoop.bind(this)); requestAnimationFrame(this.gameLoop.bind(this));
} }
public addObject(o: GameObject) {
this.objects.addObject(o);
}
public removeObject(o: GameObject) {
this.objects.removeObject(o);
}
} }

View file

@ -1,6 +1,11 @@
import { vec2 } from 'gl-matrix';
import { GameObject } from './objects/game-object';
import { BoundingBoxBase } from './physics/bounds/bounding-box-base'; import { BoundingBoxBase } from './physics/bounds/bounding-box-base';
export interface IGame { export interface IGame {
readonly viewArea: BoundingBoxBase; readonly viewArea: BoundingBoxBase;
findIntersecting(box: BoundingBoxBase): Array<BoundingBoxBase>; findIntersecting(box: BoundingBoxBase): Array<BoundingBoxBase>;
displayToWorldCoordinates(p: vec2): vec2;
addObject(o: GameObject): void;
removeObject(o: GameObject): void;
} }

View file

@ -1,6 +1,5 @@
import { vec2 } from 'gl-matrix'; import { vec2 } from 'gl-matrix';
import { CommandGenerator } from '../commands/command-generator'; import { CommandGenerator } from '../commands/command-generator';
import { clamp01 } from '../helper/clamp';
import { CursorMoveCommand } from './commands/cursor-move-command'; import { CursorMoveCommand } from './commands/cursor-move-command';
import { PrimaryActionCommand } from './commands/primary-action'; import { PrimaryActionCommand } from './commands/primary-action';
import { SecondaryActionCommand } from './commands/secondary-action'; import { SecondaryActionCommand } from './commands/secondary-action';
@ -12,7 +11,7 @@ export class MouseListener extends CommandGenerator {
private isMouseDown = false; private isMouseDown = false;
constructor(private target: Element) { constructor(target: Element) {
super(); super();
target.addEventListener('mousedown', (event: MouseEvent) => { target.addEventListener('mousedown', (event: MouseEvent) => {
@ -59,11 +58,6 @@ export class MouseListener extends CommandGenerator {
} }
private positionFromEvent(event: MouseEvent): vec2 { private positionFromEvent(event: MouseEvent): vec2 {
const bb = this.target.getBoundingClientRect(); return vec2.fromValues(event.clientX, event.clientY);
return vec2.fromValues(
clamp01((event.clientX - bb.x) / bb.width),
clamp01(1 - (event.clientY - bb.y) / bb.height)
);
} }
} }

Some files were not shown because too many files have changed in this diff Show more