Solve serialization
This commit is contained in:
parent
ba8b1a29fd
commit
8e44dd3733
45 changed files with 242 additions and 201 deletions
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@ -7,6 +7,7 @@
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"start": "concurrently --kill-others \"webpack --mode development -w\" \"nodemon --legacy-watch dist/main.js\"",
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"start": "concurrently --kill-others \"webpack --mode development -w\" \"nodemon --legacy-watch dist/main.js\"",
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"lint": "eslint --fix \"src/**/*.ts\" && prettier --write \"src/**/*.ts\"",
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"lint": "eslint --fix \"src/**/*.ts\" && prettier --write \"src/**/*.ts\"",
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"build": "webpack --mode production",
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"build": "webpack --mode production",
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"try-build": "npm run build && node dist/main.js",
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"initialize": "npm install"
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"initialize": "npm install"
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},
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},
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"keywords": [],
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"keywords": [],
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@ -6,7 +6,7 @@ import {
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applyArrayPlugins,
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applyArrayPlugins,
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Random,
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Random,
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TransportEvents,
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TransportEvents,
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deserializeCommand,
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deserialize,
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StepCommand,
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StepCommand,
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} from 'shared';
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} from 'shared';
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import './index.html';
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import './index.html';
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@ -23,7 +23,6 @@ applyArrayPlugins();
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Random.seed = 42;
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Random.seed = 42;
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const objects = new PhysicalContainer();
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const objects = new PhysicalContainer();
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createDungeon(objects);
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createDungeon(objects);
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createDungeon(objects);
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createDungeon(objects);
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createDungeon(objects);
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createDungeon(objects);
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@ -59,8 +58,8 @@ app.get('/', function (req, res) {
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io.on('connection', (socket: SocketIO.Socket) => {
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io.on('connection', (socket: SocketIO.Socket) => {
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socket.on(TransportEvents.PlayerJoining, () => {
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socket.on(TransportEvents.PlayerJoining, () => {
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const player = new Player(objects, socket);
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const player = new Player(objects, socket);
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socket.on(TransportEvents.PlayerToServer, (text: string) => {
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socket.on(TransportEvents.PlayerToServer, (json: string) => {
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const command = deserializeCommand(JSON.parse(text));
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const command = deserialize(json);
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player.sendCommand(command);
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player.sendCommand(command);
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});
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});
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@ -6,7 +6,7 @@ import {
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settings,
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settings,
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CommandExecutors,
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CommandExecutors,
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MoveActionCommand,
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MoveActionCommand,
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typeToBaseType,
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serializable,
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} from 'shared';
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} from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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@ -15,7 +15,7 @@ import { CirclePhysical } from './circle-physical';
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import { Physical } from '../physics/physical';
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import { Physical } from '../physics/physical';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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@typeToBaseType
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@serializable(CharacterBase)
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export class CharacterPhysical extends CharacterBase implements Physical {
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export class CharacterPhysical extends CharacterBase implements Physical {
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public readonly canCollide = true;
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public readonly canCollide = true;
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public readonly isInverted = false;
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public readonly isInverted = false;
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@ -166,9 +166,4 @@ export class CharacterPhysical extends CharacterBase implements Physical {
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this.container.removeObject(this.leftFoot);
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this.container.removeObject(this.leftFoot);
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this.container.removeObject(this.rightFoot);
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this.container.removeObject(this.rightFoot);
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}
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}
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public toJSON(): any {
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const { type, id, head, leftFoot, rightFoot } = this;
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return [type, id, head, leftFoot, rightFoot];
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}
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}
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}
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@ -4,6 +4,7 @@ import {
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clamp,
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clamp,
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CommandExecutors,
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CommandExecutors,
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GameObject,
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GameObject,
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serializable,
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settings,
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settings,
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StepCommand,
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StepCommand,
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} from 'shared';
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} from 'shared';
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@ -14,6 +15,7 @@ import { BoundingBoxBase } from '../physics/bounding-boxes/bounding-box-base';
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import { moveCircle } from '../physics/move-circle';
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import { moveCircle } from '../physics/move-circle';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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@serializable(Circle)
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export class CirclePhysical implements Circle, Physical {
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export class CirclePhysical implements Circle, Physical {
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readonly isInverted = false;
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readonly isInverted = false;
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readonly canCollide = true;
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readonly canCollide = true;
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@ -154,8 +156,8 @@ export class CirclePhysical implements Circle, Physical {
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return wasHit;
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return wasHit;
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}
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}
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public toJSON(): any {
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public toArray(): Array<any> {
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const { center, radius } = this;
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const { center, radius } = this;
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return { center, radius };
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return [center, radius];
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}
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}
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}
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}
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@ -1,11 +1,11 @@
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import { vec2, vec3 } from 'gl-matrix';
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import { vec2, vec3 } from 'gl-matrix';
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import { LampBase, settings, id, typeToBaseType } from 'shared';
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import { LampBase, settings, id, serializable } from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { Physical } from '../physics/physical';
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import { Physical } from '../physics/physical';
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@typeToBaseType
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@serializable(LampBase)
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export class LampPhysical extends LampBase implements Physical {
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export class LampPhysical extends LampBase implements Physical {
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public readonly canCollide = false;
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public readonly canCollide = false;
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public readonly isInverted = false;
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public readonly isInverted = false;
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@ -38,9 +38,4 @@ export class LampPhysical extends LampBase implements Physical {
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public distance(_: vec2): number {
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public distance(_: vec2): number {
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return 0;
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return 0;
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}
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}
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public toJSON(): any {
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const { type, id, center, color, lightness } = this;
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return [type, id, center, color, lightness];
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}
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}
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}
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@ -1,10 +1,10 @@
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import { vec2 } from 'gl-matrix';
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import { vec2 } from 'gl-matrix';
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import { clamp01, mix, TunnelBase, id, typeToBaseType } from 'shared';
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import { clamp01, mix, TunnelBase, id, serializable } from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { StaticPhysical } from '../physics/containers/static-physical-object';
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import { StaticPhysical } from '../physics/containers/static-physical-object';
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@typeToBaseType
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@serializable(TunnelBase)
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export class TunnelPhysical extends TunnelBase implements StaticPhysical {
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export class TunnelPhysical extends TunnelBase implements StaticPhysical {
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public readonly canCollide = true;
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public readonly canCollide = true;
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public readonly isInverted = true;
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public readonly isInverted = true;
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@ -45,9 +45,4 @@ export class TunnelPhysical extends TunnelBase implements StaticPhysical {
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public get gameObject(): TunnelPhysical {
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public get gameObject(): TunnelPhysical {
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return this;
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return this;
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}
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}
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public toJSON(): any {
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const { type, id, from, to, fromRadius, toRadius } = this;
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return [type, id, from, to, fromRadius, toRadius];
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}
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}
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}
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@ -7,6 +7,7 @@ import {
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CreatePlayerCommand,
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CreatePlayerCommand,
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DeleteObjectsCommand,
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DeleteObjectsCommand,
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MoveActionCommand,
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MoveActionCommand,
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serialize,
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SetViewAreaActionCommand,
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SetViewAreaActionCommand,
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TransportEvents,
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TransportEvents,
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UpdateObjectsCommand,
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UpdateObjectsCommand,
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@ -16,7 +17,6 @@ import { CharacterPhysical } from '../objects/character-physical';
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import { BoundingBox } from '../physics/bounding-boxes/bounding-box';
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import { BoundingBox } from '../physics/bounding-boxes/bounding-box';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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import { Physical } from '../physics/physical';
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import { Physical } from '../physics/physical';
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import { jsonSerialize } from '../serialize';
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export class Player extends CommandReceiver {
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export class Player extends CommandReceiver {
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public isActive = true;
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public isActive = true;
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@ -50,7 +50,7 @@ export class Player extends CommandReceiver {
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socket.emit(
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socket.emit(
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TransportEvents.ServerToPlayer,
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TransportEvents.ServerToPlayer,
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jsonSerialize(new CreatePlayerCommand(jsonSerialize(this.character)))
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serialize(new CreatePlayerCommand(this.character))
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);
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);
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this.sendObjects();
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this.sendObjects();
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@ -72,13 +72,12 @@ export class Player extends CommandReceiver {
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const noLongerIntersecting = this.objectsPreviouslyInViewArea.filter(
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const noLongerIntersecting = this.objectsPreviouslyInViewArea.filter(
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(o) => !this.objectsInViewArea.includes(o)
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(o) => !this.objectsInViewArea.includes(o)
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);
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);
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this.objectsPreviouslyInViewArea = this.objectsInViewArea;
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this.objectsPreviouslyInViewArea = this.objectsInViewArea;
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if (noLongerIntersecting.length > 0) {
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if (noLongerIntersecting.length > 0) {
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this.socket.emit(
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this.socket.emit(
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TransportEvents.ServerToPlayer,
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TransportEvents.ServerToPlayer,
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jsonSerialize(
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serialize(
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new DeleteObjectsCommand([
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new DeleteObjectsCommand([
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...new Set(noLongerIntersecting.map((p) => p.gameObject.id)),
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...new Set(noLongerIntersecting.map((p) => p.gameObject.id)),
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])
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])
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if (newlyIntersecting.length > 0) {
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if (newlyIntersecting.length > 0) {
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this.socket.emit(
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this.socket.emit(
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TransportEvents.ServerToPlayer,
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TransportEvents.ServerToPlayer,
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jsonSerialize(
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serialize(
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new CreateObjectsCommand(
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new CreateObjectsCommand([
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jsonSerialize([...new Set(newlyIntersecting.map((p) => p.gameObject))])
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...new Set(newlyIntersecting.map((p) => p.gameObject)),
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)
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])
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)
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)
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);
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);
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}
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}
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this.socket.emit(
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this.socket.emit(
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TransportEvents.ServerToPlayer,
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TransportEvents.ServerToPlayer,
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jsonSerialize(
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serialize(
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new UpdateObjectsCommand(
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new UpdateObjectsCommand([
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jsonSerialize([
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...new Set(
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...new Set(
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this.objectsInViewArea.filter((p) => p.canMove).map((p) => p.gameObject)
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this.objectsInViewArea.filter((p) => p.canMove).map((p) => p.gameObject)
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),
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),
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])
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])
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)
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)
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)
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);
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);
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if (this.isActive) {
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if (this.isActive) {
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@ -1,2 +0,0 @@
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export const jsonSerialize = (o: any): string =>
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JSON.stringify(o, (key, value) => (value?.toFixed ? Number(value.toFixed(3)) : value));
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@ -32,29 +32,14 @@ module.exports = {
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new TerserJSPlugin({
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new TerserJSPlugin({
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sourceMap: true,
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sourceMap: true,
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cache: true,
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cache: true,
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test: /\.ts$/i,
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test: /\.ts$/,
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terserOptions: {
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ecma: 5,
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warnings: true,
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parse: {},
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compress: { defaults: true },
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mangle: true,
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module: false,
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output: null,
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toplevel: true,
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nameCache: null,
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ie8: false,
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keep_classnames: false,
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keep_fnames: false,
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safari10: false,
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},
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}),
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}),
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],
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],
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},
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},
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module: {
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module: {
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rules: [
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rules: [
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{
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{
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test: /\.html$/i,
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test: /\.html$/,
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use: {
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use: {
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loader: 'file-loader',
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loader: 'file-loader',
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query: {
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query: {
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@ -7,6 +7,7 @@
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"start": "webpack-dev-server --mode development",
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"start": "webpack-dev-server --mode development",
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"lint": "eslint --fix \"src/**/*.ts\" && prettier --write \"src/**/*.ts\"",
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"lint": "eslint --fix \"src/**/*.ts\" && prettier --write \"src/**/*.ts\"",
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"build": "webpack --mode production && find dist -type f -not -name '*.html' | xargs rm",
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"build": "webpack --mode production && find dist -type f -not -name '*.html' | xargs rm",
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"try-build": "npm run build && cd dist && python3 -m http.server 8080",
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"initialize": "npm install"
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"initialize": "npm install"
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},
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},
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"keywords": [],
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"keywords": [],
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@ -1,4 +1,4 @@
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import { Command, CommandReceiver, TransportEvents } from 'shared';
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import { Command, CommandReceiver, serialize, TransportEvents } from 'shared';
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export class CommandReceiverSocket extends CommandReceiver {
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export class CommandReceiverSocket extends CommandReceiver {
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constructor(private readonly socket: SocketIOClient.Socket) {
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constructor(private readonly socket: SocketIOClient.Socket) {
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@ -6,6 +6,6 @@ export class CommandReceiverSocket extends CommandReceiver {
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}
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}
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protected defaultCommandExecutor(command: Command) {
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protected defaultCommandExecutor(command: Command) {
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this.socket.emit(TransportEvents.PlayerToServer, JSON.stringify(command));
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this.socket.emit(TransportEvents.PlayerToServer, serialize(command));
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}
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}
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}
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}
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@ -12,7 +12,9 @@ import {
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} from 'sdf-2d';
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} from 'sdf-2d';
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import {
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import {
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broadcastCommands,
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broadcastCommands,
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deserialize,
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prettyPrint,
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prettyPrint,
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serialize,
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settings,
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settings,
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SetViewAreaActionCommand,
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SetViewAreaActionCommand,
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StepCommand,
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StepCommand,
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@ -27,9 +29,13 @@ import { RenderCommand } from './commands/types/render';
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import { Configuration } from './config/configuration';
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import { Configuration } from './config/configuration';
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import { DeltaTimeCalculator } from './helper/delta-time-calculator';
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import { DeltaTimeCalculator } from './helper/delta-time-calculator';
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import { rgb } from './helper/rgb';
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import { rgb } from './helper/rgb';
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import { CharacterView } from './objects/character-view';
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import { TunnelView } from './objects/tunnel-view';
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import { LampView } from './objects/lamp-view';
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import { GameObjectContainer } from './objects/game-object-container';
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import { GameObjectContainer } from './objects/game-object-container';
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import { BlobShape } from './shapes/blob-shape';
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import { BlobShape } from './shapes/blob-shape';
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import { deserialize } from './transport/deserialize';
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const a = [CharacterView, TunnelView, LampView];
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export class Game {
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export class Game {
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public readonly gameObjects = new GameObjectContainer();
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public readonly gameObjects = new GameObjectContainer();
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@ -149,7 +155,7 @@ export class Game {
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// todo: Should only send aspect ratio
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// todo: Should only send aspect ratio
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this.socket.emit(
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this.socket.emit(
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TransportEvents.PlayerToServer,
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TransportEvents.PlayerToServer,
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JSON.stringify(new SetViewAreaActionCommand(this.gameObjects.camera.viewArea))
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serialize(new SetViewAreaActionCommand(this.gameObjects.camera.viewArea))
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);
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);
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}
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}
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|
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|
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@ -1,8 +1,9 @@
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import { vec2 } from 'gl-matrix';
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import { vec2 } from 'gl-matrix';
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import { CharacterBase, CommandExecutors } from 'shared';
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import { CharacterBase, CommandExecutors, deserializable } from 'shared';
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import { RenderCommand } from '../commands/types/render';
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import { RenderCommand } from '../commands/types/render';
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import { BlobShape } from '../shapes/blob-shape';
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import { BlobShape } from '../shapes/blob-shape';
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@deserializable(CharacterBase)
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export class CharacterView extends CharacterBase {
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export class CharacterView extends CharacterBase {
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private shape = new BlobShape();
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private shape = new BlobShape();
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|
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@ -10,7 +10,6 @@ import {
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StepCommand,
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StepCommand,
|
||||||
UpdateObjectsCommand,
|
UpdateObjectsCommand,
|
||||||
} from 'shared';
|
} from 'shared';
|
||||||
import { deserialize, deserializeJsonArray } from '../transport/deserialize';
|
|
||||||
import { Camera } from './camera';
|
import { Camera } from './camera';
|
||||||
import { CharacterView } from './character-view';
|
import { CharacterView } from './character-view';
|
||||||
|
|
||||||
|
|
@ -21,7 +20,7 @@ export class GameObjectContainer extends CommandReceiver {
|
||||||
|
|
||||||
protected commandExecutors: CommandExecutors = {
|
protected commandExecutors: CommandExecutors = {
|
||||||
[CreatePlayerCommand.type]: (c: CreatePlayerCommand) => {
|
[CreatePlayerCommand.type]: (c: CreatePlayerCommand) => {
|
||||||
this.player = deserialize(c.serializedPlayer) as CharacterView;
|
this.player = c.character as CharacterView;
|
||||||
this.camera = new Camera();
|
this.camera = new Camera();
|
||||||
this.addObject(this.player);
|
this.addObject(this.player);
|
||||||
this.addObject(this.camera);
|
this.addObject(this.camera);
|
||||||
|
|
@ -34,13 +33,13 @@ export class GameObjectContainer extends CommandReceiver {
|
||||||
},
|
},
|
||||||
|
|
||||||
[CreateObjectsCommand.type]: (c: CreateObjectsCommand) =>
|
[CreateObjectsCommand.type]: (c: CreateObjectsCommand) =>
|
||||||
deserializeJsonArray(c.serializedObjects).forEach((o) => this.addObject(o)),
|
c.objects.forEach((o) => this.addObject(o)),
|
||||||
|
|
||||||
[DeleteObjectsCommand.type]: (c: DeleteObjectsCommand) =>
|
[DeleteObjectsCommand.type]: (c: DeleteObjectsCommand) =>
|
||||||
c.ids.forEach((id: Id) => this.objects.delete(id)),
|
c.ids.forEach((id: Id) => this.objects.delete(id)),
|
||||||
|
|
||||||
[UpdateObjectsCommand.type]: (c: UpdateObjectsCommand) =>
|
[UpdateObjectsCommand.type]: (c: UpdateObjectsCommand) =>
|
||||||
deserializeJsonArray(c.serializedObjects).forEach((o) => {
|
c.objects.forEach((o) => {
|
||||||
this.objects.delete(o.id);
|
this.objects.delete(o.id);
|
||||||
this.addObject(o);
|
this.addObject(o);
|
||||||
if (o.id === this.player.id) {
|
if (o.id === this.player.id) {
|
||||||
|
|
|
||||||
|
|
@ -1,8 +1,9 @@
|
||||||
import { vec2, vec3 } from 'gl-matrix';
|
import { vec2, vec3 } from 'gl-matrix';
|
||||||
import { CircleLight } from 'sdf-2d';
|
import { CircleLight } from 'sdf-2d';
|
||||||
import { CommandExecutors, Id, LampBase } from 'shared';
|
import { CommandExecutors, deserializable, Id, LampBase } from 'shared';
|
||||||
import { RenderCommand } from '../commands/types/render';
|
import { RenderCommand } from '../commands/types/render';
|
||||||
|
|
||||||
|
@deserializable(LampBase)
|
||||||
export class LampView extends LampBase {
|
export class LampView extends LampBase {
|
||||||
private light: CircleLight;
|
private light: CircleLight;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,8 +1,9 @@
|
||||||
import { vec2 } from 'gl-matrix';
|
import { vec2 } from 'gl-matrix';
|
||||||
import { InvertedTunnel } from 'sdf-2d';
|
import { InvertedTunnel } from 'sdf-2d';
|
||||||
import { CommandExecutors, Id, TunnelBase } from 'shared';
|
import { CommandExecutors, deserializable, Id, TunnelBase } from 'shared';
|
||||||
import { RenderCommand } from '../commands/types/render';
|
import { RenderCommand } from '../commands/types/render';
|
||||||
|
|
||||||
|
@deserializable(TunnelBase)
|
||||||
export class TunnelView extends TunnelBase {
|
export class TunnelView extends TunnelBase {
|
||||||
private shape: InvertedTunnel;
|
private shape: InvertedTunnel;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,28 +0,0 @@
|
||||||
import {
|
|
||||||
CharacterBase,
|
|
||||||
commandConstructors,
|
|
||||||
GameObject,
|
|
||||||
LampBase,
|
|
||||||
TunnelBase,
|
|
||||||
} from 'shared';
|
|
||||||
import { CharacterView } from '../objects/character-view';
|
|
||||||
import { LampView } from '../objects/lamp-view';
|
|
||||||
import { TunnelView } from '../objects/tunnel-view';
|
|
||||||
|
|
||||||
const constructors: { [type: string]: new (...values: Array<any>) => GameObject } = {
|
|
||||||
[TunnelBase.type]: TunnelView,
|
|
||||||
[LampBase.type]: LampView,
|
|
||||||
[CharacterBase.type]: CharacterView,
|
|
||||||
...commandConstructors,
|
|
||||||
};
|
|
||||||
|
|
||||||
export const deserialize = (json: string): GameObject => {
|
|
||||||
const [type, ...values] = JSON.parse(json);
|
|
||||||
return new constructors[type](...values);
|
|
||||||
};
|
|
||||||
|
|
||||||
export const deserializeJsonArray = (json: string): Array<GameObject> => {
|
|
||||||
return (JSON.parse(json) as Array<any>).map(([type, ...values]) => {
|
|
||||||
return new constructors[type](...values);
|
|
||||||
});
|
|
||||||
};
|
|
||||||
|
|
@ -10,6 +10,9 @@
|
||||||
"allowSyntheticDefaultImports": true,
|
"allowSyntheticDefaultImports": true,
|
||||||
"moduleResolution": "Node",
|
"moduleResolution": "Node",
|
||||||
"module": "es6",
|
"module": "es6",
|
||||||
"lib": ["es2015", "dom"]
|
"lib": [
|
||||||
|
"es2015",
|
||||||
|
"dom"
|
||||||
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -31,28 +31,13 @@ module.exports = {
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
optimization: {
|
optimization: {
|
||||||
minimize: true,
|
minimize: false,
|
||||||
usedExports: true,
|
usedExports: true,
|
||||||
minimizer: [
|
minimizer: [
|
||||||
new TerserJSPlugin({
|
new TerserJSPlugin({
|
||||||
sourceMap: true,
|
sourceMap: true,
|
||||||
cache: true,
|
cache: true,
|
||||||
test: /\.ts$/i,
|
test: /\.ts$/,
|
||||||
terserOptions: {
|
|
||||||
ecma: 5,
|
|
||||||
warnings: true,
|
|
||||||
parse: {},
|
|
||||||
compress: { defaults: true },
|
|
||||||
mangle: true,
|
|
||||||
module: false,
|
|
||||||
output: null,
|
|
||||||
toplevel: true,
|
|
||||||
nameCache: null,
|
|
||||||
ie8: false,
|
|
||||||
keep_classnames: false,
|
|
||||||
keep_fnames: false,
|
|
||||||
safari10: false,
|
|
||||||
},
|
|
||||||
}),
|
}),
|
||||||
new OptimizeCSSAssetsPlugin({}),
|
new OptimizeCSSAssetsPlugin({}),
|
||||||
],
|
],
|
||||||
|
|
@ -81,7 +66,7 @@ module.exports = {
|
||||||
module: {
|
module: {
|
||||||
rules: [
|
rules: [
|
||||||
{
|
{
|
||||||
test: /\.ico$/i,
|
test: /\.ico$/,
|
||||||
use: {
|
use: {
|
||||||
loader: 'file-loader',
|
loader: 'file-loader',
|
||||||
query: {
|
query: {
|
||||||
|
|
@ -91,7 +76,7 @@ module.exports = {
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
test: /\.scss$/i,
|
test: /\.scss$/,
|
||||||
use: [
|
use: [
|
||||||
MiniCssExtractPlugin.loader,
|
MiniCssExtractPlugin.loader,
|
||||||
'css-loader',
|
'css-loader',
|
||||||
|
|
|
||||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue