Update colors

This commit is contained in:
schmelczerandras 2020-07-25 17:16:48 +02:00
commit 9aef368324

View file

@ -40,10 +40,10 @@ out vec4 fragmentColor;
void main() {
float distance = getDistance(worldCoordinates);
const vec3 caveColor = vec3(0.0);
const vec3 caveColor = vec3(0.36, 0.38, 0.76);
const vec3 airColor = vec3(1.0);
fragmentColor = vec4(
mix(caveColor, airColor, distance),
mix(caveColor, airColor, clamp(distance, 0.0, 1.0)),
distance / 32.0
);
}