ai
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1 changed files with 563 additions and 62 deletions
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@ -332,6 +332,26 @@ body {
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&::after {
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content: '\25C9';
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}
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// Twin-stick aim indicator: drawn from the button centre toward the
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// current drag direction while aiming a shot (see TouchListener).
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.aim-line {
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position: absolute;
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left: 50%;
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top: 50%;
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width: 130px;
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height: 3px;
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border-radius: 2px;
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transform-origin: left center;
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transform: translateY(-50%) rotate(0rad);
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background: linear-gradient(90deg,
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rgba(255, 255, 255, 0.85),
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rgba(255, 255, 255, 0));
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box-shadow: 0 0 6px rgba(0, 0, 0, 0.6);
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opacity: 0;
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pointer-events: none;
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transition: opacity 80ms;
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}
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}
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&.leap {
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@ -717,6 +737,34 @@ body {
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}
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}
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}
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// Centred "Eliminated" overlay shown while the local player is dead; the
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// respawn countdown is the server-driven "Reviving in N…" announcement.
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.elimination {
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position: absolute;
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top: 42%;
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left: 50%;
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transform: translate(-50%, -50%);
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text-align: center;
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animation: elimination-in 220ms ease-out;
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.elimination-title {
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font-weight: 800;
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font-size: 3.4rem;
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letter-spacing: 0.04em;
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color: $accent;
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text-shadow:
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0 0 12px rgba(0, 0, 0, 0.9),
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0 0 28px rgba($accent, 0.6);
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}
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.elimination-sub {
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margin-top: 6px;
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font-size: 1.3rem;
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opacity: 0.85;
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text-shadow: 0 0 8px rgba(0, 0, 0, 0.9);
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}
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}
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}
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@keyframes contested-pulse {
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@ -877,4 +925,16 @@ body {
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100% {
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opacity: 0;
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}
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}
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@keyframes elimination-in {
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0% {
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opacity: 0;
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transform: translate(-50%, -42%) scale(0.9);
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}
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100% {
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opacity: 1;
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transform: translate(-50%, -50%) scale(1);
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}
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}
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