Setup formatting
This commit is contained in:
parent
d34f25295c
commit
dd850d11d1
1 changed files with 224 additions and 184 deletions
|
|
@ -23,12 +23,12 @@ export class Camera extends GameObject {
|
|||
|
||||
this._viewArea.topLeft = vec2.fromValues(
|
||||
this.center.x - this._viewArea.size.x / 2,
|
||||
this.center.y + this._viewArea.size.y / 2
|
||||
this.center.y + this._viewArea.size.y / 2,
|
||||
);
|
||||
|
||||
this._viewArea.size = vec2.fromValues(
|
||||
Math.sqrt(Camera.inViewAreaSize * canvasAspectRatio),
|
||||
Math.sqrt(Camera.inViewAreaSize / canvasAspectRatio)
|
||||
Math.sqrt(Camera.inViewAreaSize / canvasAspectRatio),
|
||||
);
|
||||
|
||||
c.renderer.setViewArea(this._viewArea.topLeft, this._viewArea.size);
|
||||
|
|
|
|||
Loading…
Reference in a new issue