Add better object updates
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1 changed files with 289 additions and 123 deletions
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@ -1,6 +1,6 @@
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import { vec2 } from 'gl-matrix';
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import { Renderer } from 'sdf-2d';
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import { calculateViewArea, GameObject, mixRgb, settings } from 'shared';
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import { calculateViewArea, GameObject, mixRgb, settings, UpdateMessage } from 'shared';
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import { Game } from '../game';
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import { ViewObject } from './view-object';
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@ -14,6 +14,10 @@ export class Camera extends GameObject implements ViewObject {
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super(null);
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}
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public update(updates: Array<UpdateMessage>) {
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throw new Error();
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}
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public step(deltaTimeInMilliseconds: number): void {}
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public draw(renderer: Renderer) {
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