Add better object updates

This commit is contained in:
schmelczerandras 2020-10-17 18:35:09 +02:00
commit e83c58e1a5

View file

@ -1,6 +1,6 @@
import { vec2 } from 'gl-matrix';
import { Renderer } from 'sdf-2d';
import { calculateViewArea, GameObject, mixRgb, settings } from 'shared';
import { calculateViewArea, GameObject, mixRgb, settings, UpdateMessage } from 'shared';
import { Game } from '../game';
import { ViewObject } from './view-object';
@ -14,6 +14,10 @@ export class Camera extends GameObject implements ViewObject {
super(null);
}
public update(updates: Array<UpdateMessage>) {
throw new Error();
}
public step(deltaTimeInMilliseconds: number): void {}
public draw(renderer: Renderer) {