Fix issues from mobile playtesting #5
1 changed files with 2 additions and 2 deletions
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4e051eb7d6
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@ -281,9 +281,9 @@ export class Game extends CommandReceiver {
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public static rejectionText(reason: JoinRejectionReason): string {
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public static rejectionText(reason: JoinRejectionReason): string {
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switch (reason) {
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switch (reason) {
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case JoinRejectionReason.ServerFull:
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case JoinRejectionReason.ServerFull:
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return 'That server is full — pick another';
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return 'That server is full. Pick another';
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case JoinRejectionReason.RoundEnding:
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case JoinRejectionReason.RoundEnding:
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return 'That round is just finishing — try again in a moment';
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return 'That round is just finishing. Try again in a moment';
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case JoinRejectionReason.AlreadyJoined:
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case JoinRejectionReason.AlreadyJoined:
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return 'Already joined on this connection';
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return 'Already joined on this connection';
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default:
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default:
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