decla-red/frontend/src/scripts/objects/lamp-view.ts
schmelczerandras 7c76b16d13 Improve gameplay
2020-10-20 08:56:38 +02:00

26 lines
874 B
TypeScript

import { vec2, vec3 } from 'gl-matrix';
import { CircleLight, Renderer } from 'sdf-2d';
import { CommandExecutors, Id, LampBase, UpdateMessage } from 'shared';
import { RenderCommand } from '../commands/types/render';
import { ViewObject } from './view-object';
export class LampView extends LampBase implements ViewObject {
private light: CircleLight;
protected commandExecutors: CommandExecutors = {
[RenderCommand.type]: (c: RenderCommand) => c.renderer.addDrawable(this.light),
};
constructor(id: Id, center: vec2, color: vec3, lightness: number) {
super(id, center, color, lightness);
this.light = new CircleLight(center, color, lightness);
}
public step(deltaTimeInMilliseconds: number): void {}
public beforeDestroy(): void {}
public draw(renderer: Renderer, overlay: HTMLElement): void {
renderer.addDrawable(this.light);
}
}