Add differentiated rendering
This commit is contained in:
parent
15836f2876
commit
1578c8796a
7 changed files with 59 additions and 23 deletions
|
|
@ -45,5 +45,6 @@ fn fragment(
|
|||
discard;
|
||||
}
|
||||
|
||||
return vec4(clamp((settings.brushWidth - distance) / settings.brushBlurWidth, 0, 1));
|
||||
let strength = clamp((settings.brushWidth - distance) / settings.brushBlurWidth, 0, 1);
|
||||
return vec4(0, 0, 0, strength);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue