This commit is contained in:
Andras Schmelczer 2026-05-16 15:05:35 +01:00
commit 1fe5015056
55 changed files with 2036 additions and 685 deletions

View file

@ -2,6 +2,13 @@ import GameLoop from './game-loop/game-loop';
import './index.scss';
import {
initAnalytics,
trackExport,
trackSettingsOpen,
trackVibeChange,
} from './analytics';
import { preloadPianoSamples } from './audio/piano-samples';
import { appConfig } from './config';
import { CollapsiblePanelAnimator } from './page/collapsible-panel-animator';
import { ConfigPane } from './page/config-pane';
@ -11,7 +18,12 @@ import { activeVibe, applyVibeSettings, resetSettings, settings } from './settin
import { readBrowserStorage, writeBrowserStorage } from './utils/browser-storage';
import { DeltaTimeCalculator } from './utils/delta-time-calculator';
import { queryRequiredElement, queryRequiredElements } from './utils/dom';
import { ErrorHandler, Severity } from './utils/error-handler';
import {
ErrorHandler,
getErrorMessage,
RuntimeError,
Severity,
} from './utils/error-handler';
import { initializeGpu } from './utils/graphics/initialize-gpu';
import { VIBE_PRESETS } from './vibes';
@ -47,10 +59,11 @@ const formatMirrorSegmentCount = (count: number): string =>
? 'Mirror off'
: `${count} ${mirrorSegmentNames[count] ?? 'slices'}`;
const renderRuntimeMessage = (
container: HTMLElement,
error: Parameters<Parameters<typeof ErrorHandler.addOnErrorListener>[0]>[0]
) => {
type RuntimeUiError = Parameters<
Parameters<typeof ErrorHandler.addOnErrorListener>[0]
>[0];
const renderRuntimeMessage = (container: HTMLElement, error: RuntimeUiError) => {
const message = document.createElement('pre');
message.className = error.severity;
message.textContent = error.code ? `${error.message}\n${error.code}` : error.message;
@ -67,8 +80,31 @@ const renderRuntimeMessage = (
}
};
const elements = {
const getRuntimeUiError = (exception: unknown): RuntimeUiError => ({
severity: Severity.ERROR,
message: getErrorMessage(exception),
...(exception instanceof RuntimeError ? { code: exception.code } : {}),
});
const renderStartupException = (exception: unknown) => {
const existingContainer = document.querySelector('.errors-container');
const container =
existingContainer instanceof HTMLElement
? existingContainer
: document.createElement('div');
if (!(existingContainer instanceof HTMLElement)) {
container.className = 'errors-container';
document.body.append(container);
}
container.setAttribute('aria-live', 'assertive');
renderRuntimeMessage(container, getRuntimeUiError(exception));
};
const queryAppElements = () => ({
aside: queryRequiredElement('aside', HTMLElement),
toolbarRow: queryRequiredElement('.toolbar-row', HTMLElement),
infoButton: queryRequiredElement('button.info', HTMLButtonElement),
infoElement: queryRequiredElement('.info-page', HTMLElement),
minimizeFullScreenButton: queryRequiredElement(
@ -98,7 +134,11 @@ const elements = {
loadingIndicator: queryRequiredElement('.loading-indicator', HTMLDivElement),
loadingStatus: queryRequiredElement('.loading-status', HTMLDivElement),
loadingProgress: queryRequiredElement('.loading-progress', HTMLDivElement),
};
});
type AppElements = ReturnType<typeof queryAppElements>;
let elements: AppElements;
const setLoadingStage = (label: string, ratio: number) => {
const percent = Math.round(Math.max(0, Math.min(1, ratio)) * 100);
@ -188,10 +228,15 @@ const renderMirrorSegmentUi = () => {
};
const main = async () => {
let hasRuntimeErrorListener = false;
try {
initAnalytics();
let shouldStop = false;
let game: GameLoop | null = null;
let wasConfigPaneOpen = false;
elements = queryAppElements();
elements.errorContainer.setAttribute('aria-live', 'assertive');
ErrorHandler.addOnErrorListener((error, _metadata) => {
renderRuntimeMessage(elements.errorContainer, error);
@ -201,6 +246,7 @@ const main = async () => {
shouldStop = true;
}
});
hasRuntimeErrorListener = true;
const syncRuntimeUi = () => {
renderEraserSizeUi(game);
@ -216,7 +262,13 @@ const main = async () => {
const configPane = new ConfigPane({
settingsButton: elements.settingsButton,
onConfigChange: syncRuntimeUi,
onOpenChange: (isOpen) => game?.setStatsOverlayPinned(isOpen),
onOpenChange: (isOpen) => {
game?.setStatsOverlayPinned(isOpen);
if (isOpen && !wasConfigPaneOpen) {
trackSettingsOpen();
}
wasConfigPaneOpen = isOpen;
},
onRuntimeChange: syncRuntimeUi,
onRuntimeReset: () => {
resetSettings();
@ -224,7 +276,12 @@ const main = async () => {
},
onRestart: () => game?.destroy(),
onVibeChange: (vibeId) => {
applyVibeSettings(vibeId);
const vibe = applyVibeSettings(vibeId);
trackVibeChange({
vibeId: vibe.id,
vibeName: vibe.name,
source: 'settings',
});
syncRuntimeUi();
game?.playVibeChangeAudio(false);
},
@ -244,33 +301,65 @@ const main = async () => {
document.body
);
const startAudioFromUserGesture = (event: Event) => {
if (
isAudioMuted ||
(event.target instanceof Node && elements.soundButton.contains(event.target))
) {
return;
}
game?.startAudio(true);
};
window.addEventListener('touchend', startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener('pointerup', startAudioFromUserGesture, {
capture: true,
passive: true,
});
window.addEventListener('click', startAudioFromUserGesture, { capture: true });
window.addEventListener('keydown', startAudioFromUserGesture, { capture: true });
elements.restartButton.addEventListener('click', () => game?.destroy());
elements.soundButton.addEventListener('click', (event) => {
elements.soundButton.addEventListener('click', () => {
isAudioMuted = !isAudioMuted;
writeBrowserStorage(appConfig.storage.audioMutedKey, isAudioMuted ? '1' : '0');
renderAudioUi(game);
if (!isAudioMuted) {
game?.startAudio(event.isTrusted);
game?.startAudio(true);
}
});
elements.previousVibe.addEventListener('click', (event) => {
elements.previousVibe.addEventListener('click', () => {
const current = VIBE_PRESETS.findIndex((vibe) => vibe.id === activeVibe.id);
const vibe =
VIBE_PRESETS[(current + VIBE_PRESETS.length - 1) % VIBE_PRESETS.length];
applyVibeSettings(vibe.id);
const activePreset = applyVibeSettings(vibe.id);
trackVibeChange({
vibeId: activePreset.id,
vibeName: activePreset.name,
source: 'previous-button',
});
configPane.refresh();
syncRuntimeUi();
game?.playVibeChangeAudio(event.isTrusted);
game?.playVibeChangeAudio(true);
});
elements.nextVibe.addEventListener('click', (event) => {
elements.nextVibe.addEventListener('click', () => {
const current = VIBE_PRESETS.findIndex((vibe) => vibe.id === activeVibe.id);
const vibe = VIBE_PRESETS[(current + 1) % VIBE_PRESETS.length];
applyVibeSettings(vibe.id);
const activePreset = applyVibeSettings(vibe.id);
trackVibeChange({
vibeId: activePreset.id,
vibeName: activePreset.name,
source: 'next-button',
});
configPane.refresh();
syncRuntimeUi();
game?.playVibeChangeAudio(event.isTrusted);
game?.playVibeChangeAudio(true);
});
elements.swatches.forEach((swatch, index) => {
@ -318,6 +407,7 @@ const main = async () => {
elements.export4k.disabled = true;
try {
await game.export4K();
trackExport({ vibeId: activeVibe.id });
} catch (error) {
ErrorHandler.addException(error, { severity: Severity.WARNING });
} finally {
@ -330,18 +420,32 @@ const main = async () => {
renderMirrorSegmentUi();
renderAudioUi(game);
const fontsReady = document.fonts.ready.catch(() => undefined);
const fontsReady = document.fonts.ready.catch((error) => {
ErrorHandler.addException(error, {
fallbackMessage: 'Could not load fonts.',
severity: Severity.WARNING,
});
});
setLoadingStage('Connecting to GPU…', 0.1);
const gpu = await initializeGpu();
setLoadingStage('Loading fonts…', 0.4);
setLoadingStage('Loading fonts…', 0.3);
await fontsReady;
setLoadingStage('Compiling shaders…', 0.7);
setLoadingStage('Loading piano samples…', 0.45);
await preloadPianoSamples(({ loadedCount, totalCount }) => {
const sampleRatio = totalCount > 0 ? loadedCount / totalCount : 1;
setLoadingStage(
`Loading piano samples ${loadedCount}/${totalCount}…`,
0.45 + sampleRatio * 0.3
);
});
setLoadingStage('Compiling shaders…', 0.8);
const deltaTimeCalculator = new DeltaTimeCalculator();
let isFirstStart = true;
while (!shouldStop) {
game = new GameLoop(elements.canvas, gpu, deltaTimeCalculator, {
toolbar: elements.toolbarRow,
prompt: elements.prompt,
eraserPreview: elements.eraserPreview,
exportStatus: elements.exportStatus,
@ -364,7 +468,12 @@ const main = async () => {
}
} catch (e) {
document.body.classList.remove('is-loading');
ErrorHandler.addException(e);
if (hasRuntimeErrorListener) {
ErrorHandler.addException(e);
} else {
renderStartupException(e);
ErrorHandler.addException(e);
}
console.error(e);
}
};