Move agent
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7dbeb2127c
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3 changed files with 3 additions and 3 deletions
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@ -1,7 +1,7 @@
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import random from '../../../utils/graphics/random.wgsl';
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import random from '../../../utils/graphics/random.wgsl';
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import { smartCompile } from '../../../utils/graphics/smart-compile';
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import { smartCompile } from '../../../utils/graphics/smart-compile';
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import { CommonState } from '../../common-state/common-state';
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import { CommonState } from '../../common-state/common-state';
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import { AGENT_SIZE_IN_BYTES, Agent } from '../agent';
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import { AGENT_SIZE_IN_BYTES, Agent } from './agent';
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import shader from './agent-generation.wgsl';
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import shader from './agent-generation.wgsl';
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import agentSchema from './agent-schema.wgsl';
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import agentSchema from './agent-schema.wgsl';
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@ -7,4 +7,4 @@ export interface Agent {
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timeToLive: number;
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timeToLive: number;
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}
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}
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export const AGENT_SIZE_IN_BYTES = 6 * Float32Array.BYTES_PER_ELEMENT;
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export const AGENT_SIZE_IN_BYTES = 5 * Float32Array.BYTES_PER_ELEMENT;
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@ -1,7 +1,7 @@
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import random from '../../utils/graphics/random.wgsl';
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import random from '../../utils/graphics/random.wgsl';
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import { smartCompile } from '../../utils/graphics/smart-compile';
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import { smartCompile } from '../../utils/graphics/smart-compile';
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import { CommonState } from '../common-state/common-state';
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import { CommonState } from '../common-state/common-state';
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import { AGENT_SIZE_IN_BYTES, Agent } from './agent';
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import { AGENT_SIZE_IN_BYTES, Agent } from './agent-generation/agent';
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import agentSchme from './agent-generation/agent-schema.wgsl';
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import agentSchme from './agent-generation/agent-schema.wgsl';
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import { AgentSettings } from './agent-settings';
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import { AgentSettings } from './agent-settings';
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import shader from './agent.wgsl';
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import shader from './agent.wgsl';
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