Rename species to generation
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10 changed files with 31 additions and 31 deletions
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@ -20,12 +20,12 @@ export const settings: GameLoopSettings &
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DiffusionSettings &
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RenderSettings = {
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agentCount: 4_000_000, // requires restart
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initialDeadRatio: 0.2, // requires restart
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aggressionFactor: 0.5, // requires restart
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nextGenerationSpawnRadius: 50,
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nextGenerationSpawnRadius: 1,
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nextGenerationSpawnInterval: 2,
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renderSpeed: 5,
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renderSpeed: 10,
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simulatedDelayMs: 0,
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brushWidth: 20,
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@ -43,7 +43,7 @@ export const settings: GameLoopSettings &
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decayRateBrush: 0.995, // inverse
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brushColor: palette.blue,
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speciesAColor: palette.yellow,
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speciesBColor: palette.purple,
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clarity: 3,
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evenGenerationColor: palette.yellow,
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oddGenerationColor: palette.purple,
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clarity: 1,
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};
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