fleeting-garden/src/audio/garden-audio-config.ts
2026-05-17 14:12:01 +01:00

349 lines
9.4 KiB
TypeScript

import { appConfig } from '../config';
import type { PianoNoteRole } from './garden-audio-types';
type GardenAudioChordQuality = 'major' | 'minor';
export interface GardenAudioChord {
rootOffset: number;
quality: GardenAudioChordQuality;
}
interface GardenAudioStyleVoice {
scaleDegreeOffset: number;
velocityMultiplier: number;
panOffset: number;
}
export interface GardenAudioRegister {
midiMin: number;
midiMax: number;
preferredMidi: number;
pan: number;
}
export interface GardenAudioStylePool extends GardenAudioRegister {
scaleDegrees: Array<number>;
}
interface GardenAudioGenerativePianoConfig {
stylePools: [GardenAudioStylePool, GardenAudioStylePool, GardenAudioStylePool];
padRegisters: [GardenAudioRegister, GardenAudioRegister, GardenAudioRegister];
chordVoicings: {
majorOpen: Array<number>;
minorOpen: Array<number>;
majorClosed: Array<number>;
minorClosed: Array<number>;
};
vibeChangeStinger: {
velocities: [number, number, number];
pans: [number, number, number];
delaySends: [number, number, number];
lowpassExpression: number;
};
highActivityExtra: {
barOffset: number;
expressionMultiplier: number;
};
padChord: {
velocities: [number, number, number];
expressionVelocityWeight: number;
delaySend: number;
lowpassExpressionWeight: number;
};
supportNote: {
velocityBase: number;
velocityExpressionWeight: number;
durationBaseSeconds: number;
durationExpressionSeconds: number;
delaySendBase: number;
delaySendExpressionWeight: number;
lowpassExpressionWeight: number;
expressionThreshold: number;
offsetsByStyle: [Array<number>, Array<number>, Array<number>];
};
textureNote: {
velocityBase: number;
velocityExpressionWeight: number;
durationBaseSeconds: number;
durationExpressionSeconds: number;
delaySendBase: number;
delaySendExpressionWeight: number;
idleExpressionThreshold: number;
mediumExpressionThreshold: number;
intenseSpacing: number;
idlePhase: number;
};
gestureAccent: {
rotationStrengthMultiplier: number;
quantizeStepLookahead: number;
velocityBase: number;
velocityStrengthWeight: number;
durationBaseSeconds: number;
durationStrengthSeconds: number;
delaySend: number;
};
touchNote: {
registerBiasManiaAmount: number;
velocityBase: number;
velocityStrengthWeight: number;
durationBaseSeconds: number;
durationStrengthSeconds: number;
delaySend: number;
lowpassBaseExpression: number;
lowpassStrengthWeight: number;
};
brushPhrase: {
initialMotifOffset: number;
energyRetain: number;
maniaRetain: number;
energyDecaySeconds: number;
maniaDecaySeconds: number;
fadeMinimumLifetimeSeconds: number;
layerIntensityBase: number;
layerIntensityManiaWeight: number;
frameActivityWeight: number;
frameManiaWeight: number;
};
brushStream: {
inferredManiaThreshold: number;
inferredManiaRange: number;
registerManiaShift: number;
chordToneEverySteps: number;
durationBaseSeconds: number;
durationIntensitySeconds: number;
durationManiaSeconds: number;
durationMinSeconds: number;
durationMaxSeconds: number;
delaySendBase: number;
delaySendIntensityWeight: number;
delaySendManiaWeight: number;
delaySendMin: number;
delaySendMax: number;
velocityBase: number;
velocityIntensityWeight: number;
lowpassBaseExpression: number;
lowpassIntensityWeight: number;
lowpassManiaWeight: number;
manicThreshold: number;
intenseThreshold: number;
activeThreshold: number;
};
brushStreamEcho: {
maniaThreshold: number;
stepModulo: number;
stepRemainder: number;
intensityThreshold: number;
octaveSemitones: number;
maxMidi: number;
velocityBase: number;
velocityIntensityWeight: number;
durationMinSeconds: number;
durationScale: number;
panScale: number;
delaySendMin: number;
delaySendScale: number;
lowpassBaseExpression: number;
lowpassManiaWeight: number;
};
brushMotif: {
highThreshold: number;
mediumThreshold: number;
highOffset: number;
mediumOffset: number;
lowOffset: number;
minOffset: number;
maxOffset: number;
};
registerBias: {
maniaShiftSemitones: number;
midiMin: number;
midiMaxForMin: number;
minimumSpan: number;
midiMax: number;
};
candidateOctaveSearch: {
min: number;
max: number;
};
styleRotationMinSeconds: number;
stylePanOffsetScale: number;
lowpass: {
midiBase: number;
midiRange: number;
midiLiftHz: number;
expressionBase: number;
expressionWeight: number;
};
styleRotationSeconds: number;
styleRotationBars: number;
chordBars: number;
supportBarSpacing: number;
supportBarOffset: number;
idleTextureBarSpacing: number;
mediumTextureBarSpacing: number;
textureBeat: number;
highActivityExtraBeat: number;
highActivityExtraThreshold: number;
noteScorePreferenceWeight: number;
noteScoreRegisterWeight: number;
noteScoreChordToneWeight: number;
noteScoreRepeatPenalty: number;
gestureAccentMinIntervalSeconds: number;
strokeAccentMinIntervalSeconds: number;
strokeAccentMinSteps: number;
strokeAccentThreshold: number;
stingerDurationSeconds: number;
stingerSpacingSeconds: number;
maxBrushPhraseLayers: number;
maxBrushStreamNotesPerBar: number;
brushLayerBaseSeconds: number;
brushLayerEnergySeconds: number;
brushLayerMinIntensity: number;
brushStreamIdleIntervalBeats: number;
brushStreamActiveIntervalBeats: number;
brushStreamIntenseIntervalBeats: number;
brushStreamManicIntervalBeats: number;
brushMotifMaxSteps: number;
brushMotifCanonDelaySeconds: number;
padDurationBarScale: number;
}
export interface GardenAudioVibeProfile {
rootMidi: number;
scale: Array<number>;
brightness: number;
delayTimeMultiplier: number;
progression: Array<GardenAudioChord>;
}
export interface GardenAudioConfig {
masterVolume: number;
fadeInSeconds: number;
updateRampSeconds: number;
highPassFrequencyHz: number;
delay: {
timeSeconds: number;
feedback: number;
wetGain: number;
erasingActivity: number;
activityFeedbackWeight: number;
feedbackMax: number;
feedbackMin: number;
outputActivityWeight: number;
outputBase: number;
outputActivityDuck: number;
timeRampSeconds: number;
feedbackHighPassHz: number;
feedbackLowPassHz: number;
returnLowPassHz: number;
};
piano: {
maxVoices: number;
filterType: BiquadFilterType;
gain: number;
sustainSeconds: number;
sustainLevel: number;
releaseSeconds: number;
lowpassHz: number;
filterQ: number;
gainAttackSeconds: number;
lowpassMaxHz: number;
lowpassMinHz: number;
minDurationSeconds: number;
minFadeSeconds: number;
minGain: number;
pitchSemitonesPerOctave: number;
scheduleAheadSeconds: number;
sustainBase: number;
sustainVelocityRange: number;
tailStopExtraSeconds: number;
voiceStealFadeSeconds: number;
voiceStealStopSeconds: number;
sampleBaseUrl: string;
preloadDecode: {
channels: number;
frames: number;
sampleRateHz: number;
};
};
rhythm: {
bpm: number;
stepsPerBeat: number;
stepsPerBar: number;
lookaheadSeconds: number;
sparseActivity: number;
};
eraser: {
minIntervalSeconds: number;
noiseGain: number;
filterMinHz: number;
filterMaxHz: number;
durationSeconds: number;
pan: number;
pianoActivity: number;
};
energy: {
attackSeconds: number;
decaySeconds: number;
immediateActivityScale: number;
releaseSeconds: number;
strokeDecaySeconds: number;
};
graph: {
closeGain: number;
closeRampSeconds: number;
delayMaxSeconds: number;
eventBusGain: number;
noiseMax: number;
noiseMin: number;
unlockTickFrequencyHz: number;
unlockTickSeconds: number;
unlockTickType: OscillatorType;
latencyHint: AudioContextLatencyCategory;
outputFilterType: BiquadFilterType;
noiseBufferChannels: number;
noiseBufferDurationSeconds: number;
pianoBusGains: Record<PianoNoteRole, number>;
pianoBusActivityDucking: Record<PianoNoteRole, number>;
noiseBusGain: number;
compressor: {
thresholdDb: number;
kneeDb: number;
ratio: number;
attackSeconds: number;
releaseSeconds: number;
};
};
input: {
distanceWindowForFullActivityPixels: number;
distanceWindowSeconds: number;
fallbackFrameSeconds: number;
fullActivitySpeed: number;
activityNoiseFloorSpeed: number;
activityCurve: number;
activitySoftCeiling: number;
activityAttackSeconds: number;
activityReleaseSeconds: number;
minAudibleDistance: number;
manicActivityThreshold: number;
manicReleaseThreshold: number;
maniaSmoothingSeconds: number;
minElapsedSeconds: number;
};
muteGain: number;
muteRampSeconds: number;
noiseBurst: {
attackSeconds: number;
filterQ: number;
offsetRandomSeconds: number;
scheduleAheadSeconds: number;
silentGain: number;
filterType: BiquadFilterType;
};
startDelaySeconds: number;
vibeChangeStingerMinIntervalSeconds: number;
generativePiano: GardenAudioGenerativePianoConfig;
styleVoices: [GardenAudioStyleVoice, GardenAudioStyleVoice, GardenAudioStyleVoice];
}
export const gardenAudioConfig: GardenAudioConfig = appConfig.audio;