This commit is contained in:
Andras Schmelczer 2026-08-09 13:37:33 +01:00
commit 62d2de747e

View file

@ -0,0 +1,287 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.13"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Platform játék: auxSDL.c File Reference</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Platform játék
</div>
<div id="projectbrief">3D-s megjelenítés, véletlenszerű pályagenerálás, jutalmazó játékélmény</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.13 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
$(function() {
initMenu('',true,false,'search.php','Search');
$(document).ready(function() { init_search(); });
});
</script>
<div id="main-nav"></div>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="dir_e05d7e2b1ecd646af5bb94391405f3b5.html">modules</a></li><li class="navelem"><a class="el" href="dir_8474189b77894b88ee6064ceba2f9da6.html">auxiliary</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="summary">
<a href="#func-members">Functions</a> &#124;
<a href="#var-members">Variables</a> </div>
<div class="headertitle">
<div class="title">auxSDL.c File Reference</div> </div>
</div><!--header-->
<div class="contents">
<div class="textblock"><code>#include &quot;<a class="el" href="aux_s_d_l_8h_source.html">auxSDL.h</a>&quot;</code><br />
</div><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:af28e87f4aaa069f1272b0f4621e3dbf8"><td class="memItemLeft" align="right" valign="top">SDL_Cursor *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#af28e87f4aaa069f1272b0f4621e3dbf8">openWindow</a> ()</td></tr>
<tr class="memdesc:af28e87f4aaa069f1272b0f4621e3dbf8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Létrehozza a játék futtatásához szükséges környezetet. Megnézi az elérhető legnagyobb felbontást, azzal a felbontással létrehoz egy ablakot, illetve meghív pár, az inicializáláshoz szükséges függvényt. <a href="#af28e87f4aaa069f1272b0f4621e3dbf8">More...</a><br /></td></tr>
<tr class="separator:af28e87f4aaa069f1272b0f4621e3dbf8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9f539ac98d3c6145ce63bc7ca8084199"><td class="memItemLeft" align="right" valign="top">Uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#a9f539ac98d3c6145ce63bc7ca8084199">timer</a> (Uint32 ms, void *param)</td></tr>
<tr class="memdesc:a9f539ac98d3c6145ce63bc7ca8084199"><td class="mdescLeft">&#160;</td><td class="mdescRight">A játék időzítéséhez szükséges. <a href="#a9f539ac98d3c6145ce63bc7ca8084199">More...</a><br /></td></tr>
<tr class="separator:a9f539ac98d3c6145ce63bc7ca8084199"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5eac3030f70ba4fd1162c0af7a15a1b3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#a5eac3030f70ba4fd1162c0af7a15a1b3">setMousePosition</a> (Uint16 x, Uint16 y)</td></tr>
<tr class="memdesc:a5eac3030f70ba4fd1162c0af7a15a1b3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frissití az egér pozicióját. <a href="#a5eac3030f70ba4fd1162c0af7a15a1b3">More...</a><br /></td></tr>
<tr class="separator:a5eac3030f70ba4fd1162c0af7a15a1b3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7a1c561b065ca3159acea60bd8113dbf"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structmouse_pos.html">mousePos</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#a7a1c561b065ca3159acea60bd8113dbf">getMousePosition</a> ()</td></tr>
<tr class="memdesc:a7a1c561b065ca3159acea60bd8113dbf"><td class="mdescLeft">&#160;</td><td class="mdescRight">Visszaadja az egérpoziciót. <a href="#a7a1c561b065ca3159acea60bd8113dbf">More...</a><br /></td></tr>
<tr class="separator:a7a1c561b065ca3159acea60bd8113dbf"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a824136324832d1e95ce049a0a023c00b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#a824136324832d1e95ce049a0a023c00b">drawMouse</a> (bool isBW)</td></tr>
<tr class="memdesc:a824136324832d1e95ce049a0a023c00b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Lerajzolja a képernyőre az egeret, erre azért van szükség, mert az SDL csak fekete-fehér egérmutatót kezel. <a href="#a824136324832d1e95ce049a0a023c00b">More...</a><br /></td></tr>
<tr class="separator:a824136324832d1e95ce049a0a023c00b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4e2ac233bd708b9d2e9d808639109f0d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#a4e2ac233bd708b9d2e9d808639109f0d">isMouseOverRect</a> (int xCenter, int yCenter, int xSize, int ySize)</td></tr>
<tr class="memdesc:a4e2ac233bd708b9d2e9d808639109f0d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Egy téglalap felett van-e az egérmutató közepe? <a href="#a4e2ac233bd708b9d2e9d808639109f0d">More...</a><br /></td></tr>
<tr class="separator:a4e2ac233bd708b9d2e9d808639109f0d"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="var-members"></a>
Variables</h2></td></tr>
<tr class="memitem:ab410e6ed3a6f4a69d62551df8f0c87a6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structmouse_pos.html">mousePos</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="aux_s_d_l_8c.html#ab410e6ed3a6f4a69d62551df8f0c87a6">mouse</a></td></tr>
<tr class="separator:ab410e6ed3a6f4a69d62551df8f0c87a6"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<h2 class="groupheader">Function Documentation</h2>
<a id="a824136324832d1e95ce049a0a023c00b"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a824136324832d1e95ce049a0a023c00b">&#9670;&nbsp;</a></span>drawMouse()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void drawMouse </td>
<td>(</td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>isBW</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Lerajzolja a képernyőre az egeret, erre azért van szükség, mert az SDL csak fekete-fehér egérmutatót kezel. </p>
</div>
</div>
<a id="a7a1c561b065ca3159acea60bd8113dbf"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a7a1c561b065ca3159acea60bd8113dbf">&#9670;&nbsp;</a></span>getMousePosition()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="structmouse_pos.html">mousePos</a> getMousePosition </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Visszaadja az egérpoziciót. </p>
</div>
</div>
<a id="a4e2ac233bd708b9d2e9d808639109f0d"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a4e2ac233bd708b9d2e9d808639109f0d">&#9670;&nbsp;</a></span>isMouseOverRect()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">bool isMouseOverRect </td>
<td>(</td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>xCenter</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>yCenter</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>xSize</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>ySize</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Egy téglalap felett van-e az egérmutató közepe? </p>
</div>
</div>
<a id="af28e87f4aaa069f1272b0f4621e3dbf8"></a>
<h2 class="memtitle"><span class="permalink"><a href="#af28e87f4aaa069f1272b0f4621e3dbf8">&#9670;&nbsp;</a></span>openWindow()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">SDL_Cursor* openWindow </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Létrehozza a játék futtatásához szükséges környezetet. Megnézi az elérhető legnagyobb felbontást, azzal a felbontással létrehoz egy ablakot, illetve meghív pár, az inicializáláshoz szükséges függvényt. </p>
<dl class="section return"><dt>Returns</dt><dd>kurzor amit fel kell később szabadítanunk </dd></dl>
</div>
</div>
<a id="a5eac3030f70ba4fd1162c0af7a15a1b3"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a5eac3030f70ba4fd1162c0af7a15a1b3">&#9670;&nbsp;</a></span>setMousePosition()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void setMousePosition </td>
<td>(</td>
<td class="paramtype">Uint16&#160;</td>
<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">Uint16&#160;</td>
<td class="paramname"><em>y</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Frissití az egér pozicióját. </p>
</div>
</div>
<a id="a9f539ac98d3c6145ce63bc7ca8084199"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9f539ac98d3c6145ce63bc7ca8084199">&#9670;&nbsp;</a></span>timer()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">Uint32 timer </td>
<td>(</td>
<td class="paramtype">Uint32&#160;</td>
<td class="paramname"><em>ms</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">void *&#160;</td>
<td class="paramname"><em>param</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>A játék időzítéséhez szükséges. </p>
</div>
</div>
<h2 class="groupheader">Variable Documentation</h2>
<a id="ab410e6ed3a6f4a69d62551df8f0c87a6"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ab410e6ed3a6f4a69d62551df8f0c87a6">&#9670;&nbsp;</a></span>mouse</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="structmouse_pos.html">mousePos</a> mouse</td>
</tr>
</table>
</div><div class="memdoc">
<p>Az egér koordinátáit tárolja, így egyszerűbb, mint közvetlen az eventek figyelése. </p>
</div>
</div>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated on Sun Dec 3 2017 21:07:00 for Platform játék by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
</body>
</html>