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Code blocks projekt/modules/camera.h.save-failed
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Code blocks projekt/modules/camera.h.save-failed
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#include "global.h"
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#ifndef CAMERA_H_INCLUDED
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#define CAMERA_H_INCLUDED
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void followPlayerWCamera();
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bool cameraDollyZ(int deltaTime);
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intVector2D get2DPoint(vector3D point);
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void drawCuboid(renderObject object, bool sides[]);
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void drawMap(int deltaTime);
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void calculateRowsAndColumns();
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int getCamMinZDist();
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#endif // CAMERA_H_INCLUDED
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