This commit is contained in:
Andras Schmelczer 2026-08-09 13:37:33 +01:00
commit 62d2de747e

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#ifndef PLAYER_H_INCLUDED
#define PLAYER_H_INCLUDED
#include "global.h"
#include "map.h"
#include "aux
void setPlayerGravity(int gravity);
void setDie(bool newValue);
bool isAlive();
int getPoints();
void setPoints(int newAmount);
void updateText(int newPoints);
void shoot(mousePos mouse);
bool slowTime(bool isEnabled);
void getPlayerStats(vector2D* maxVelocity);
void setPlayerStartingPosition(int x, int y);
void movePlayer(unsigned char* keys, int deltaTime);
renderObject getPlayerRenderObject();
void drawPointsText();
#endif // PLAYER_H_INCLUDED