Fix scaling on mobile
All checks were successful
Build & deploy web version / Build WebAssembly & deploy (push) Successful in 1m0s
All checks were successful
Build & deploy web version / Build WebAssembly & deploy (push) Successful in 1m0s
This commit is contained in:
parent
c4f7565d18
commit
ba2d649de7
1 changed files with 55 additions and 5 deletions
|
|
@ -17,6 +17,7 @@
|
|||
void followPlayerWithCamera();
|
||||
void menuCamera(int* getColumns, int* getRows);
|
||||
int getColumns();
|
||||
int getRows();
|
||||
bool cameraDollyZ(int deltaTime, bool restart);
|
||||
vector2D get2DPoint(vector3D point);
|
||||
void drawCuboid(renderObject object, bool sides[]);
|
||||
|
|
|
|||
Loading…
Reference in a new issue