platform-game/Code blocks projekt/modules/particles.h.save-failed
2026-08-09 13:37:33 +01:00

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#include "global.h"
#ifndef PARTICLES_H_INCLUDED
#define PARTICLES_H_INCLUDED
typedef struct particle {
//y, z
vector2D position;
//mert kockák
float size;
float velocity;
} particle;
void createParticleList();
void freeParticles();
void drawProjectiles(int deltaTime);
#endif // PARTICLES_H_INCLUDED