platform-game/HF/Forráskód/modules/player.h
2026-08-09 13:37:33 +01:00

26 lines
667 B
C

#ifndef PLAYER_H_INCLUDED
#define PLAYER_H_INCLUDED
#include "global.h"
#include "map.h"
#include "auxiliary/auxSDL.h"
void setPlayerGravity(int gravity);
void setDie(bool newValue);
bool isAlive();
int getPoints();
void setPoints(int newAmount);
void updateText(int newPoints);
void shoot(mousePos mouse);
bool slowTime(bool isEnabled);
void getPlayerStats(vector2D* maxVelocity);
void setPlayerStartingPosition(int x, int y);
void movePlayer(unsigned char* keys, int deltaTime);
renderObject getPlayerRenderObject();
void drawPointsText();
#endif // PLAYER_H_INCLUDED