platform-game/HF/Programozói dokumentáció/player_8h.js
2026-08-09 13:37:33 +01:00

16 lines
No EOL
1.1 KiB
JavaScript

var player_8h =
[
[ "drawPointsText", "player_8h.html#aabf81f91c384935a8b506ba978d594d9", null ],
[ "getPlayerRenderObject", "player_8h.html#ae73902ac8e3fcdcb7cb46aa9919313aa", null ],
[ "getPlayerStats", "player_8h.html#a777f1f2a2f0095891310db834abd699f", null ],
[ "getPoints", "player_8h.html#a2bfc3c1acea7211e0fc7494cf8ef4188", null ],
[ "isAlive", "player_8h.html#a59db7399f5931387fa42b8685cbc137c", null ],
[ "movePlayer", "player_8h.html#a6ca84f87a63a3e6987f2e1c524f3c548", null ],
[ "setDie", "player_8h.html#af9a085e2f8bab2460a2b93ee1f560b67", null ],
[ "setPlayerGravity", "player_8h.html#a8c4040341df25cfa1bd6d9d444210da8", null ],
[ "setPlayerStartingPosition", "player_8h.html#a7a9664c78d10c46d69ccd0d594cb3a64", null ],
[ "setPoints", "player_8h.html#a0629b8699207f86233fac79182de3480", null ],
[ "shoot", "player_8h.html#af2f62e4eb7014e2cef0a2003a3b35028", null ],
[ "slowTime", "player_8h.html#a85fa04ca438585571cfeb5542dae0914", null ],
[ "updateText", "player_8h.html#a4b13896d24503f29dc9055e834057a67", null ]
];