Finish documentation

This commit is contained in:
schmelczerandras 2020-09-28 16:26:55 +02:00
commit 31fcfd3d6b

View file

@ -1,9 +1,10 @@
import { vec2 } from 'gl-matrix';
import { UniversalRenderingContext } from '../universal-rendering-context';
/** @internal */
export abstract class FrameBuffer {
public renderScale = 1;
public enableHighDpiRendering = false;
public enableHighDpiRendering!: boolean;
protected size = vec2.create();