Fix uncleared uniforms bug

This commit is contained in:
schmelczerandras 2020-10-02 11:23:33 +02:00
commit 81eb0220d2

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@ -52,6 +52,8 @@ export interface DrawableDescriptor {
*
* For each step, a shader will be generated. And at runtime the closes matching
* shader will be used to render a given part of the scene.
*
* Must contain 0 as a value.
*/
shaderCombinationSteps: Array<number>;