Fix uncleared uniforms bug
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1 changed files with 20 additions and 2 deletions
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@ -52,6 +52,8 @@ export interface DrawableDescriptor {
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*
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* For each step, a shader will be generated. And at runtime the closes matching
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* shader will be used to render a given part of the scene.
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*
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* Must contain 0 as a value.
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*/
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shaderCombinationSteps: Array<number>;
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