This commit is contained in:
schmelczerandras 2020-11-23 13:08:46 +01:00
commit 9c64392e01

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@ -14,7 +14,7 @@ export abstract class FrameBuffer {
constructor(protected readonly gl: UniversalRenderingContext) {}
public bindAndClear(inputTextures: Array<Texture>) {
public bindAndClear(inputTextures: Array<Texture> = []) {
this.gl.bindFramebuffer(this.gl.FRAMEBUFFER, this.frameBuffer);
inputTextures.forEach((t) => t.bind());