sdf-2d/src/graphics/rendering/runtime-settings.ts
schmelczerandras 2481cfc3e6 Add more options
2020-09-17 17:51:45 +02:00

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TypeScript

import { vec3 } from 'gl-matrix';
export interface RuntimeSettings {
enableHighDpiRendering: boolean;
tileMultiplier: number;
isWorldInverted: boolean;
ambientLight: vec3;
}