vault-link/sync-server/src/server/endpoints/websocket.rs
2026-09-27 11:09:36 +01:00

189 lines
6.1 KiB
Rust

use crate::{
app_state::{
AppState,
database::models::{DeviceId, VaultId},
websocket::{
broadcasts::Notification,
models::{CursorPositionFromServer, WebSocketClientMessage, WebSocketServerMessage},
utils::{get_authenticated_handshake, send_update_over_websocket},
},
},
consts::WEBSOCKET_HANDSHAKE_TIMEOUT,
errors::{SyncServerError, client_error},
};
use axum::{
extract::{
Path, State,
ws::{Message, WebSocket, WebSocketUpgrade},
},
http::StatusCode,
response::{IntoResponse, Response},
};
use futures::{
StreamExt,
stream::{SplitSink, SplitStream},
};
use log::{debug, info};
use std::time::Duration;
use tokio::sync::broadcast::error::RecvError;
use super::VaultPath;
#[axum::debug_handler]
pub async fn websocket_handler(
ws: WebSocketUpgrade,
Path(VaultPath(vault_id)): Path<VaultPath>,
State(state): State<AppState>,
) -> Result<Response, SyncServerError> {
debug!("Upgrading WebSocket connection for vault `{vault_id}`");
let Some(permit) = state.broadcasts.try_admit(&vault_id).await else {
return Ok((
StatusCode::TOO_MANY_REQUESTS,
"Vault connection limit reached",
)
.into_response());
};
Ok(ws.on_upgrade(move |socket| async move {
let _permit = permit;
if let Err(error) = serve_connection(state, socket, vault_id).await {
debug!("WebSocket disconnected: {error}");
}
}))
}
async fn serve_connection(
state: AppState,
socket: WebSocket,
vault: VaultId,
) -> Result<(), SyncServerError> {
let (mut sender, mut receiver) = socket.split();
let authenticated = get_authenticated_handshake(
&state,
&vault,
tokio::time::timeout(WEBSOCKET_HANDSHAKE_TIMEOUT, receiver.next())
.await
.map_err(|_| client_error(anyhow::anyhow!("WebSocket handshake deadline expired")))?
.transpose()
.unwrap_or_default(),
)?;
let device = authenticated.handshake.device_id;
let session = state.cursors.register_connection(&vault, &device).await;
info!("WebSocket connected to vault {vault}");
let connection = AuthenticatedConnection {
state: &state,
vault: &vault,
device: &device,
user_name: &authenticated.user.name,
session,
};
let result = connection.forward_updates(&mut sender, &mut receiver).await;
state
.cursors
.remove_cursors_of_device(&vault, &device, session)
.await;
result
}
/// A session owns cursor presence until it disconnects or a newer session replaces it.
struct AuthenticatedConnection<'a> {
state: &'a AppState,
vault: &'a VaultId,
device: &'a DeviceId,
user_name: &'a str,
session: uuid::Uuid,
}
impl AuthenticatedConnection<'_> {
async fn forward_updates(
&self,
sender: &mut SplitSink<WebSocket, Message>,
receiver: &mut SplitStream<WebSocket>,
) -> Result<(), SyncServerError> {
let mut last_checkpoint = None;
let mut notifications = self.state.broadcasts.get_receiver(self.vault.clone()).await;
let mut timer = tokio::time::interval(Duration::from_secs(2));
timer.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Skip);
loop {
let checkpoint = self
.state
.database
.get_history_checkpoint(self.vault)
.await?;
if last_checkpoint.as_ref() != Some(&checkpoint) {
send_update_over_websocket(&WebSocketServerMessage::VaultChanged, sender).await?;
last_checkpoint = Some(checkpoint);
}
tokio::select! {
_ = timer.tick() => {},
notification = notifications.recv() => {
match notification {
Ok(Notification::Cursors(positions)) => {
self.send_other_clients_cursors(positions, sender).await?;
}
// Recheck the durable head after either a notification or lag.
Ok(Notification::VaultUpdate) | Err(RecvError::Lagged(_)) => {},
Err(RecvError::Closed) => break,
}
}
incoming = receiver.next() => {
match incoming {
Some(Ok(Message::Text(text))) => {
self.handle_client_message(&text, sender).await?;
}
Some(Ok(Message::Ping(_) | Message::Pong(_))) => {},
_ => break,
}
}
}
}
Ok(())
}
async fn send_other_clients_cursors(
&self,
mut positions: CursorPositionFromServer,
sender: &mut SplitSink<WebSocket, Message>,
) -> Result<(), SyncServerError> {
positions
.clients
.retain(|client| client.device_id != *self.device);
send_update_over_websocket(&WebSocketServerMessage::CursorPositions(positions), sender)
.await
}
async fn handle_client_message(
&self,
text: &str,
sender: &mut SplitSink<WebSocket, Message>,
) -> Result<(), SyncServerError> {
let message: WebSocketClientMessage =
serde_json::from_str(text).map_err(|error| client_error(error.into()))?;
let WebSocketClientMessage::CursorPositions(positions) = message else {
return Err(client_error(anyhow::anyhow!("Unexpected handshake")));
};
self.state
.cursors
.update_cursors(
self.vault.clone(),
self.user_name.to_owned(),
self.device,
self.session,
positions.documents_with_cursors,
)
.await;
let clients = self.state.cursors.get_cursors(self.vault).await;
self.send_other_clients_cursors(CursorPositionFromServer { clients }, sender)
.await
}
}