Make work with astra

This commit is contained in:
Andras Schmelczer 2026-09-14 08:01:49 +01:00
commit c8ee5045e2

View file

@ -1,18 +0,0 @@
using System;
using UnityEngine;
using Random = UnityEngine.Random;
namespace UnityStandardAssets.Effects
{
public class SmokeParticles : MonoBehaviour
{
public AudioClip[] extinguishSounds;
private void Start()
{
GetComponent<AudioSource>().clip = extinguishSounds[Random.Range(0, extinguishSounds.Length)];
GetComponent<AudioSource>().Play();
}
}
}