Make work with astra
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UnityProject/Assets/ThirdParty/moCap animations/RPG-Character@Unarmed-Strafe-Left.FBX.meta
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UnityProject/Assets/ThirdParty/moCap animations/RPG-Character@Unarmed-Strafe-Left.FBX.meta
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||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_Neck
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_Neck/B_Head
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41
|
||||
m_Weight: 1.0
|
||||
- m_Path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Spine2/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42
|
||||
m_Weight: 1.0
|
||||
- m_Path: RPG-Character-Mesh
|
||||
m_Weight: 1.0
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||||
maskType: 1
|
||||
maskSource:
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||||
fileID: 101100000
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guid: 4ebc95c8618479f4d8251c7dafa10029
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type: 2
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additiveReferencePoseFrame: 0.0
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isReadable: 1
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meshes:
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lODScreenPercentages: []
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globalScale: 0.009999999776482582
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meshCompression: 0
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addColliders: 0
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importVisibility: 0
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importBlendShapes: 1
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importCameras: 0
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importLights: 0
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
|
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optimizeMeshForGPU: 1
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keepQuads: 0
|
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weldVertices: 1
|
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preserveHierarchy: 0
|
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indexFormat: 1
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secondaryUVAngleDistortion: 8.0
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secondaryUVAreaDistortion: 15.000000953674316
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secondaryUVHardAngle: 88.0
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secondaryUVPackMargin: 4.0
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useFileScale: 0
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tangentSpace:
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normalSmoothAngle: 60.0
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normalImportMode: 2
|
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tangentImportMode: 2
|
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normalCalculationMode: 0
|
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importAnimation: 1
|
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copyAvatar: 1
|
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humanDescription:
|
||||
serializedVersion: 2
|
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human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
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rootMotionBoneName: null
|
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rootMotionBoneRotation:
|
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x: 0
|
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y: 0
|
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z: 0
|
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w: 1
|
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hasTranslationDoF: 0
|
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hasExtraRoot: 1
|
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skeletonHasParents: 1
|
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lastHumanDescriptionAvatarSource:
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instanceID: 0
|
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animationType: 3
|
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humanoidOversampling: 1
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additionalBone: 0
|
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userData: ''
|
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assetBundleName: ''
|
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assetBundleVariant: ''
|
||||
Loading…
Reference in a new issue