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118
Code blocks projekt/3D.cbp
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118
Code blocks projekt/3D.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="3D" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Option virtualFolders="modules\;" />
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<Build>
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<Target title="Debug">
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<Option output="bin/Debug/3D" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Debug/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="bin/Release/3D" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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<Add directory="C:/Program Files (x86)/CodeBlocks/MinGW/include" />
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</Compiler>
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<Linker>
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<Add library="mingw32" />
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<Add library="SDLmain" />
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<Add library="SDL.dll" />
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<Add library="user32" />
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<Add library="gdi32" />
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<Add library="winmm" />
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<Add library="dxguid" />
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<Add library="SDL_gfx" />
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<Add library="SDL_ttf" />
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<Add library="SDL_image" />
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<Add library="SDL_mixer" />
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<Add directory="C:/Program Files (x86)/CodeBlocks/MinGW/lib" />
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</Linker>
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<Unit filename="main.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/auxiliary/auxFunctions.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/auxiliary/auxFunctions.h" />
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<Unit filename="modules/auxiliary/auxSDL.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/auxiliary/auxSDL.h" />
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<Unit filename="modules/auxiliary/unicodePrint.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/auxiliary/unicodePrint.h">
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<Option virtualFolder="modules/" />
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</Unit>
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<Unit filename="modules/camera.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/camera.h" />
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<Unit filename="modules/color.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/color.h" />
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<Unit filename="modules/floaters.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/floaters.h" />
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<Unit filename="modules/global.h" />
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<Unit filename="modules/map.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/map.h" />
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<Unit filename="modules/menu/menuDraw.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/menu/menuDraw.h" />
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<Unit filename="modules/menu/menuFSM.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/menu/menuFSM.h" />
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<Unit filename="modules/particles.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/particles.h" />
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<Unit filename="modules/player.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/player.h" />
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<Unit filename="modules/saves.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/saves.h" />
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<Unit filename="modules/world.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="modules/world.h" />
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<Unit filename="rang.lst" />
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<Unit filename="resources/Roboto-Light.ttf" />
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<Unit filename="resources/Roboto-Thin.ttf" />
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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<lib_finder disable_auto="1" />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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