platform-game/Code blocks projekt/modules/player.h.save-failed
2026-08-09 13:37:33 +01:00

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#include "global.h"
#ifndef PLAYER_H_INCLUDED
#define PLAYER_H_INCLUDED
void shoot(intVector2D mouse);
bool slowTime(bool isEnabled);
void getPlayerStats(vector2D* maxVelocity, vector2D* acceleration);
void setPlayerStartingPosition(int x, int y);
void movePlayer(unsigned char* keys, int deltaTime);
renderObject getPlayerRenderObject();
void drawPointsText();
#endif // PLAYER_H_INCLUDED