platform-game/Forráskód/modules/menu/menuFSM.h
Andras Schmelczer c9b542eccf
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C

#ifndef MENUFSM_H_INCLUDED
#define MENUFSM_H_INCLUDED
#include "../global.h"
#include "menuDraw.h"
#include "../world.h"
#include "../saves.h"
#include "../auxiliary/auxSDL.h"
#include "../auxiliary/unicodePrint.h"
#define fadeTime 1750 /**< Halál esetén meddig tartson a sötétítés? */
#define slowMoMult 0.3 /**< A slowMo (jobb egérgomb), mennyiszeresére lassítsa az időt? */
states getGameState();
void handleClicks(bool* prematureClick);
void doStuff(bool isLMBDown, bool isRMBDown, bool prematureClick);
void whatToDoOnEscape();
void processTyping(SDL_Event event);
void processTextInput(const char* utf8);
#endif // MENUFSM_H_INCLUDED